[article] Some tips on styling your maps

[article] Some tips on styling your maps

Re: [article] Some tips on styling your maps Posted by LAzerMANiac on Tue Oct 7th 2003 at 11:02pm
LAzerMANiac
204 posts
Posted 2003-10-07 11:02pm
204 posts 100 snarkmarks Registered: Sep 30th 2003 Occupation: A student/mapper for Xen Rebels Location: Fremont, CA
This is a discussion topic for the article "Some tips on styling your maps" by LAzerMANiac which can be found here

Article description:

Box rooms are boring. Spice them up!!!
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Re: [article] Some tips on styling your maps Posted by half-dude on Tue Dec 30th 2003 at 12:02pm
half-dude
580 posts
Posted 2003-12-30 12:02pm
580 posts 76 snarkmarks Registered: Aug 30th 2003 Occupation: male Location: WH
Well I do'nt know what's with them, but I thnk it's the best tut of its kind. and I think it carries the ideas good without pics so here's a 4/5
Re: [article] Some tips on styling your maps Posted by Perin on Mon Mar 15th 2004 at 9:48pm
Perin
115 posts
Posted 2004-03-15 9:48pm
Perin
member
115 posts 214 snarkmarks Registered: Nov 9th 2003 Location: Canada
This gives people some inspiration to get more creative and realistic on their maps. Nice ideas.
Re: [article] Some tips on styling your maps Posted by Foxpup on Mon Nov 29th 2004 at 2:07am
Foxpup
380 posts
Posted 2004-11-29 2:07am
Foxpup
member
380 posts 38 snarkmarks Registered: Nov 26th 2004 Occupation: Student Location: the Land of Oz
Really cool! But for explosive boxes that spawn satchels/grenades, put some clue that it won't blow up, like putting another satchel next to it or something.