Re: [article] 3D Skybox
Posted by Leperous on
Sun Mar 20th 2005 at 12:24pm
Posted
2005-03-20 12:24pm
Leperous
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Tutorial has been rewritten.
Re: [article] 3D Skybox
Posted by Shifty on
Thu Apr 7th 2005 at 7:33pm
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FREAKING AWESOME! I did not get skyboxes right until I read this! You rock! 10/10!!!
Re: [article] 3D Skybox
Posted by TheBelfig on
Mon Apr 25th 2005 at 3:47am
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Good job. This will really help me with my map development.
Re: [article] 3D Skybox
Posted by defect on
Wed Jun 8th 2005 at 3:14am
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This was a big help, but for some reason it didn't work on the first compile. I changed nothing, compiled again, and then it worked.
shrug
Re: [article] 3D Skybox
Posted by Flexer on
Thu Jun 9th 2005 at 9:48am
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But what about the map itself ? Do i must to put my map(not skybox) in box with sky texture like in HL1 ?
Re: [article] 3D Skybox
Posted by Leperous on
Thu Jun 9th 2005 at 2:17pm
Leperous
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You have to surround it with sky texure still, yes (though a box isn't the best way to do it). We don't actually do anything different to the main map- all you need to do is make this miniature landscape in a box somewhere outside your level, and put in a sky_camera entity.
Re: [article] 3D Skybox
Posted by rival on
Wed Aug 3rd 2005 at 6:41pm
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I knew the basics before but there were a couple stuff in there that i didnt know. now i can stop asking myself why my 3d skybox looks like crap.
well written and clear as well.
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This tutorial helped me immensely during my first attempts at a 3D skybox. Very clear and simple.
However, is it just me or is this paragraph redundant?
"Move your mini-scenery to somewhere outside your map, and enclose it in a skybox- you can just make a cube around it with the tools/toolsskybox texture and hollow it out. Delete the original reference geometry and the original sky_camera entity, and edit the new one, setting the scale to be 16 (or whatever scaling you just used to transform the reference geometry)."
Hasn't that information already been covered in the previous paragraph?
Re: [article] 3D Skybox
Posted by Kenny on
Sat Jun 3rd 2006 at 11:42pm
Posted
2006-06-03 11:42pm
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Jun 2nd 2006
Very helpful, and repetition can, and often is good. You can miss something when you read the first time, and sometimes restating it will help someone if they understand it not the first time. Good job!
Re: [article] 3D Skybox
Posted by Sensei on
Sat Jan 6th 2007 at 10:56am
Posted
2007-01-06 10:56am
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I coudlnt change the texture size after I had rescaled the brushes. I typed the new texture size in and hit 'apply' but it didnt do anything.
Re: [article] 3D Skybox
Posted by RedBlade2021 on
Sun Jan 27th 2008 at 11:07pm
Posted
2008-01-27 11:07pm
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Meh, i cant do skys, everytime i do, anything infront of it goes invisible.
Re: [article] 3D Skybox
Posted by reaper47 on
Mon Mar 17th 2008 at 7:50pm
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This tut always helped me a lot. Well done.