[article] Ladders...that work!

[article] Ladders...that work!

Re: [article] Ladders...that work! Posted by SeanOCR on Fri Jun 22nd 2007 at 11:34pm
SeanOCR
12 posts
Posted 2007-06-22 11:34pm
SeanOCR
member
12 posts 31 snarkmarks Registered: Apr 7th 2007
This is a discussion topic for the article "Ladders...that work!" by SeanOCR which can be found here

Article description:

This is a tutorial on how to make ladders that actually work
Loading embedded content: Article #183
Re: [article] Ladders...that work! Posted by The_Great_Dm on Tue Nov 20th 2007 at 10:29pm
The_Great_Dm
10 posts
Posted 2007-11-20 10:29pm
10 posts 1 snarkmarks Registered: Nov 4th 2007 Occupation: student Location: U.S.A
There is a way to do the same thing in 2 steps and its 10x easier and it takes a second. I dont know why anyone would do this.
Re: [article] Ladders...that work! Posted by Blargdaniel on Thu Dec 20th 2007 at 6:10am
Blargdaniel
19 posts
Posted 2007-12-20 6:10am
19 posts 2 snarkmarks Registered: Apr 17th 2007 Occupation: Student Location: Australia
Yeah. Worked perfectly!
Re: [article] Ladders...that work! Posted by Funky Monk on Mon Apr 27th 2009 at 5:43am
Funky Monk
5 posts
Posted 2009-04-27 5:43am
5 posts 1 snarkmarks Registered: Apr 27th 2009 Occupation: Job Seeker Location: Grand Junction, Co (San Diego, is home)
The_Great_Dm,

Then c'mon then, post your tutorial!

One, question to anyone who can answer, if I were to angle a ladder to 45 degrees, be it upside down or on a slope, would the character animation seem to grip it properly down to the angle. By this I mean, will the character animation still show (when in third person, or being watched) the full animation, only adjusted accordingly to match the ladder's angle?

I'd test it myself, but I haven't owned a PC in 4 years, and am slowly getting back into mapping, just studying up for some L4D map's I'm thinking of.
Re: [article] Ladders...that work! Posted by G4MER on Mon Apr 27th 2009 at 10:28am
G4MER
2460 posts
Posted 2009-04-27 10:28am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
I do ladders much easier than this as well. Not sure why anyone would..

..also I like the Avatar SeanOCR, its a Dali’s piece, a Human Skull Consisting of Seven Naked Women’s Bodies.. very cool.. I saw that a recent movie ripped that art work off, the movie ( The Descent ).
Re: [article] Ladders...that work! Posted by Niborius on Tue Apr 28th 2009 at 11:22am
Niborius
1007 posts
Posted 2009-04-28 11:22am
Niborius
member
1007 posts 1116 snarkmarks Registered: Mar 23rd 2009 Location: The Netherlands
Muhnay said:
I do ladders much easier than this as well. Not sure why anyone would..
Because you probably just used func_ladder. In this way, you will climb ladders like in HL2