Re: Custom texture for L4D Sdk not working :(
Posted by Niborius on
Sat May 23rd 2009 at 9:11am
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I'm trying to make a custom texture for L4D But once I drag my .tga file into Vtex.exe, it says "No config file for G:/Steam/Steamapps/Niborius/sourcesdk_content/left4dead/materialsrc/l4d_wegenbouw/cycleroad.tga
l4d_wegenbouw is the name of my custom folder, and cycleroad.tga is my texture.
And yes Aaron, I followed your tutorial too, but same result.
Re: Custom texture for L4D Sdk not working :(
Posted by warlord on
Sat May 23rd 2009 at 5:16pm
warlord
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that usually doesent matter, the texture should still work.
i get this message every time.
i think what it is saying is that you diddnt have a text file with compile parameters with the texture.
but you only need one if you are making some kind of really special texture.
other than that you should check your directory left4dead/materials/l4d_wegenbouw and it should be there waiting for you to type up a vtf
on another note tho im not sure if anyone is different here but my l4d game is in Program Files/Steam/steamapps/COMMON/left 4 dead rather than Program Files/Steam/steamapps/USERNAME/...........
if this is true for others than you should be using the tools in that dir
Re: Custom texture for L4D Sdk not working :(
Posted by Niborius on
Sun May 24th 2009 at 7:02am
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Yeah, I already got the VTF Plugin, but I didn't really know how the .vmt file really worked. But now I do, It's just some easy scripting.
Thanks guys!
Re: Custom texture for L4D Sdk not working :(
Posted by Niborius on
Sun May 24th 2009 at 8:59pm
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Riven, I was about to do that but I couldn't find out how (It's probably very simple).
Now about the plugin: Actually I got it working for CS4, so I don't know why it is not working on your system?
Re: Custom texture for L4D Sdk not working :(
Posted by Niborius on
Wed Jun 3rd 2009 at 6:14pm
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Ah I see. And I think that marking someone's post as "incorrect" means that his snarkmarks will be reduced?