Re: displacement blends
Posted by Kampy on
Thu Jul 16th 2009 at 8:44am
Kampy
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Dec 30th 2003
Occupation: student
Location: Germany
Hey I want to use blends on my displacements like ROCK and SAND, but it seems like I can only use special pairs of textures. Is there a way to combine two textures that I want to use?
Re: displacement blends
Posted by reaper47 on
Fri Jul 17th 2009 at 4:30pm
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Location: Austria
Not sure if I got the whole problem, but I'm pretty positive that what you're looking for can be done.
You can blend two arbitrary textures by creating a new *.VMT file using the "worldvertextransition" type and placing it in the "materials" folder. It's as easy as writing a txt file. I did the same, blending an existing brick and gravel texture (which I do not think were part of any previous "worldvertextransition" blends). The result is a simple text-file (like "my_gravel_brick_blend.vmt") a few bytes in size and it worked flawlessly on any displacement.
You can only blend two textures, max, though. I don't know if this is what you were looking for, but if you wanted to blend 3, you had to create two different blend VMTs and two different displacements (blending to the same texture where the displacements meet).
Re: displacement blends
Posted by Kampy on
Fri Jul 17th 2009 at 9:49pm
Kampy
member
304 posts
716 snarkmarks
Registered:
Dec 30th 2003
Occupation: student
Location: Germany
nah its okay I thought maybe there was a different way - I will probably do it like this