Re: window models open at the sides?
Posted by reaper47 on
Tue Aug 11th 2009 at 12:08am
Posted
2009-08-11 12:08am
2827 posts
1921 snarkmarks
Registered:
Feb 16th 2005
Location: Austria
Well that is, my friend, because they are open on the side!
They're meant to be used in clearly defined wall openings, surrounded by brushes, probably only ever seen from one side. With the "correct" use of the model, the sides of the window would not be seen, so the polygons are spared for performance reasons, resulting in the "open" look.
Re: window models open at the sides?
Posted by Kampy on
Tue Aug 11th 2009 at 7:40am
Kampy
member
304 posts
716 snarkmarks
Registered:
Dec 30th 2003
Occupation: student
Location: Germany
I wish someone would model me a frame around those two windows ^^ what a waste to map hundreds of frames around them
Re: window models open at the sides?
Posted by Kampy on
Tue Aug 11th 2009 at 9:15pm
Kampy
member
304 posts
716 snarkmarks
Registered:
Dec 30th 2003
Occupation: student
Location: Germany
I solved it by adding a block around as a frame with a SKIP texture on the window pane side. looks great.