HL2DM Map crashing on load... Any Ideas?

HL2DM Map crashing on load... Any Ideas?

Re: HL2DM Map crashing on load... Any Ideas? Posted by rainmanbk on Mon Jul 5th 2010 at 3:43am
rainmanbk
1 post
Posted 2010-07-05 3:43am
1 post 0 snarkmarks Registered: Jul 5th 2010
I had this map working fine, really not sure what I did but something is up and now no matter what I do it will not load in game. I've ran Check for Problems and fixed everything. Wondering if someone with a little more experience could help me out. Thanks in advance ;}

http://www.mediafire.com/?ifzwnttz5zn

rainman
Re: HL2DM Map crashing on load... Any Ideas? Posted by sgtfly on Mon Jul 5th 2010 at 11:57am
sgtfly
273 posts
Posted 2010-07-05 11:57am
sgtfly
member
273 posts 347 snarkmarks Registered: Jan 24th 2005 Occupation: 5 more years of BS and I'm done. WOOHOO! Location: Batavia,IL USA
Not sure if this will help but try using the cordon tool and compiling different parts of the map and try ro rum them. Do that each time until you get it to crash again. That way you will know about where your error is, just make sure you have a player start in each area you compile.
It doesn't always work, there could be that same error in different parts of the map but it's a place to start.
I also have a map that went POOF after a steam update, had no errros worked fine until the update so who knows.
Light is faster than sound:That is why some people appear bright until you hear them speak.

Your riches in life are family and friends, everything else is just a distraction.
Re: HL2DM Map crashing on load... Any Ideas? Posted by Yak_Fighter on Tue Jul 6th 2010 at 2:45am
Yak_Fighter
1832 posts
Posted 2010-07-06 2:45am
1832 posts 742 snarkmarks Registered: Dec 30th 2001 Occupation: College Student/Slacker Location: Indianapolis, IN
can we get a compile log?
Re: HL2DM Map crashing on load... Any Ideas? Posted by Le Chief on Wed Jul 7th 2010 at 8:48am
Le Chief
2605 posts
Posted 2010-07-07 8:48am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
Copy/paste the compile log here that would help.
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