[article] Interview with Jefferey McDowell

[article] Interview with Jefferey McDowell

Re: [article] Interview with Jefferey McDowell Posted by The SnarkPit on Sat Jan 1st 2000 at 12:00am
The SnarkPit
49 posts
Posted 2000-01-01 12:00am
49 posts 1523 snarkmarks Registered: May 11th 2004 Occupation: Being a website Location: snarkpit.com/public_html/
This is a discussion topic for the article "Interview with Jefferey McDowell" by Riven which can be found here

Article description:

An interview series focusing on the art and science of level design and those who have experience in it. Sampled from around the level design community, a mixture of amateurs and professionals alike divulge their insights into what makes a successful level and what it takes to get there.

This is series entry #6 with Jefferey McDowell (Muhnay).
Loading embedded content: Article #212
Re: [article] Interview with Jefferey McDowell Posted by G4MER on Wed Jan 5th 2011 at 9:27am
G4MER
2460 posts
Posted 2011-01-05 9:27am
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Thanks Riven, this came out really nice. You are a true professional, and are a credit to this site and the community at large.

The Header was mentioned in your introduction, I wanted to point out that the SNARK in the header is a custom model the wife made, that I textured for the trophies given to the winners of the HLDM map contest Riven started. As seen in this image.

[IMG]http://i26.photobucket.com/albums/c149/MuhnayShot/GoldSnarkTrophy.jpg[/IMG]
Re: [article] Interview with Jefferey McDowell Posted by Orpheus on Wed Jan 5th 2011 at 1:23pm
Orpheus
13860 posts
Posted 2011-01-05 1:23pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Great Interview. :clap:
/me bows

The best things in life, aren't things.