Dod_Dockyard_1945

Dod_Dockyard_1945

Re: Dod_Dockyard_1945 Posted by sli-woody on Wed Mar 23rd 2011 at 7:30pm
sli-woody
10 posts
Posted 2011-03-23 7:30pm
10 posts 236 snarkmarks Registered: Oct 7th 2007
User posted image
DOWNLOAD AND MORE SCREENSHOTS

http://www.ps-leveldesign.co.uk/#13

preview trailer:

http://vimeo.com/19893421

Models: Valve, SLi-WooDy ,Surgeon, Ranson, Jed [URL="http://www.wunderboy.org/"]www.wunderboy.org

[/URL]
Textures: Valve, SLi-WooDy, NosehairUK.

Testers: SPLATT, clan =RR= , TheSwedes, the 79th Infantry.

Enjoy!
Re: Dod_Dockyard_1945 Posted by Orpheus on Wed Mar 23rd 2011 at 7:37pm
Orpheus
13860 posts
Posted 2011-03-23 7:37pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Screen look sweeeet.

The best things in life, aren't things.
Re: Dod_Dockyard_1945 Posted by G4MER on Wed Mar 23rd 2011 at 11:37pm
G4MER
2460 posts
Posted 2011-03-23 11:37pm
G4MER
floaty snark rage
member
2460 posts 360 snarkmarks Registered: Sep 6th 2003 Location: USA
Clan RoughRiders is still around.. sweet. Nice looking map.
Re: Dod_Dockyard_1945 Posted by conkerzzz on Thu Mar 24th 2011 at 6:55am
conkerzzz
4 posts
Posted 2011-03-24 6:55am
4 posts 0 snarkmarks Registered: Mar 23rd 2011
Hi! I don't have source yet (my computer is too slow) but your screens look very nice! Two years in the making is impressive.
Re: Dod_Dockyard_1945 Posted by Le Chief on Thu Mar 24th 2011 at 7:53am
Le Chief
2605 posts
Posted 2011-03-24 7:53am
Le Chief
member
2605 posts 937 snarkmarks Registered: Jul 28th 2006 Location: Sydney, Australia
That's really awesome, well done, 2 years of work on a source map deserves the title of labour of love!

Just one thing presentation wise, it would have been cool to see a compilation image of the more notable custom 3d art assets that were made for the level. And also some ingame footage without music/noclip and perhaps even during an actual multiplayer game because it feels like you're selling this as an environment and not a game level.
Aaron's Stuff
Re: Dod_Dockyard_1945 Posted by sli-woody on Thu Mar 24th 2011 at 5:48pm
sli-woody
10 posts
Posted 2011-03-24 5:48pm
10 posts 236 snarkmarks Registered: Oct 7th 2007
I am selling it "here" as environment art.
Its just a flat image-

Judge the map for yourselves in game.
Re: Dod_Dockyard_1945 Posted by Riven on Mon Mar 28th 2011 at 6:57am
Riven
1640 posts
Posted 2011-03-28 6:57am
Riven
Wuch ya look'n at?
super admin
1640 posts 1266 snarkmarks Registered: May 2nd 2005 Occupation: Architect Location: Austin, Texas, USA
sli-woody said:
I am selling it "here" as environment art.
Its just a flat image-
Aww, well I wish you would create a map profile for this and upload it to the Pit. It looks fantastic! Now I believe the mapper only has so much ability to control gameplay, and that gameplay is mostly emergent. So I would say based on my experience rating maps and based on looks alone, and the fact the map is actually playable, it probably is a good map.

Thanks for sharing with us nonetheless! :hee:
Blog: www.playingarchitecture.net
LinkedIn: Eric Lancon
Twitter:@Riven202
Re: Dod_Dockyard_1945 Posted by sli-woody on Tue Mar 29th 2011 at 3:42pm
sli-woody
10 posts
Posted 2011-03-29 3:42pm
10 posts 236 snarkmarks Registered: Oct 7th 2007
Riven said:
sli-woody said:
I am selling it "here" as environment art.
Its just a flat image-
Aww, well I wish you would create a map profile for this and upload it to the Pit.
where do i make a map profile?
Re: Dod_Dockyard_1945 Posted by Orpheus on Tue Mar 29th 2011 at 9:17pm
Orpheus
13860 posts
Posted 2011-03-29 9:17pm
Orpheus
member
13860 posts 2024 snarkmarks Registered: Aug 26th 2001 Occupation: Long Haul Trucking Location: Long Oklahoma - USA
Top right. Control panel. Map. Add map.

The best things in life, aren't things.