[map] de_leika

[map] de_leika

Re: [map] de_leika Posted by -K-cpl on Sun Jun 10th 2012 at 10:29pm
-K-cpl
5 posts
Posted 2012-06-10 10:29pm
-K-cpl
member
5 posts 261 snarkmarks Registered: May 22nd 2012
This is a a discussion topic for the map "de_leika" by -K-cpl which can be found here

Map description:

Well, I worked on this map for three months...
my idea was to make a map, with pleasant weather, with good lighting and easy gameplay.
I used custom sounds in some places, (wind chimes, classical music) you can check in ct_spawn, bombsite A, long hall and other places...
were used custom sprites, (Flowers on the displacement) to make the environment more beautiful...
the map was well optimized, provides high fps and smooth gameplay.

can i play versus bots?
yes! nav. built manually with place names for better gameplay!

Map details:
40 spawn points (20 vs 20)
soundscapes
3D skybox
radar overview
custom textures and models
custom sprites (vbsp)
custom sounds
Map design: Cleiton Palandrani

Important:
All the custom content (except the nav) are embedded in the bsp

Installation instructions:

Extract the de_leika.bsp and de_leika.nav into the following directory:
C:Steam\SteamApps\youraccount\counter-strike source\cstrike\maps

well ... that's it!
i really hope you enjoy! \o/
bugs? please contact me!

Contributors/credits
thomas "hessi" hess (www.thomashess.net) - some textures and models
Soenke Seidel (Warby) (www.warby.de) - some textures and prop window
d00ds (http://d00ds.com) - light model, fish model
Thanks
thomas "hessi" hess for allowing me to use their content.
Map screenshots:
Loading embedded content: Map #3479
Re: [map] de_leika Posted by gtamike_TSGK on Mon Jun 11th 2012 at 10:23am
gtamike_TSGK
53 posts
Posted 2012-06-11 10:23am
53 posts 335 snarkmarks Registered: Oct 22nd 2008 Occupation: https://gamebanana.com/members/215600 Location: UK
Very well made only improvement I can think of is setting the Cubemaps to "256" instead of "default" resolution for best reflections. Also add "$detail" to a few textures.
http://gamebanana.com/members/215600
https://www.youtube.com/c/gtamikesvideos
[img]http://www.17buddies.net/17b2/Btn/4/0/0/0/0/en/103257.png[/img]
Re: [map] de_leika Posted by -K-cpl on Wed Jun 13th 2012 at 2:52pm
-K-cpl
5 posts
Posted 2012-06-13 2:52pm
-K-cpl
member
5 posts 261 snarkmarks Registered: May 22nd 2012
I'll make a test with 256
great tip, thanks! :)
Re: [map] de_leika Posted by Captain Terror on Thu Jun 21st 2012 at 11:02pm
Captain Terror
68 posts
Posted 2012-06-21 11:02pm
68 posts 477 snarkmarks Registered: Feb 27th 2008 Location: USA
Map looks great!

Gtamike_tsgk: does incresing the cubemaps resolution have an impact on fps?
Re: [map] de_leika Posted by gtamike_TSGK on Fri Jun 22nd 2012 at 12:21am
gtamike_TSGK
53 posts
Posted 2012-06-22 12:21am
53 posts 335 snarkmarks Registered: Oct 22nd 2008 Occupation: https://gamebanana.com/members/215600 Location: UK
Captain Terror said:
Map looks great!

Gtamike_tsgk: does incresing the cubemaps resolution have an impact on fps?
Nope just map file size abit.
http://gamebanana.com/members/215600
https://www.youtube.com/c/gtamikesvideos
[img]http://www.17buddies.net/17b2/Btn/4/0/0/0/0/en/103257.png[/img]