Re: It had to happen eventually
Posted by Crono on
Sat Jul 27th 2013 at 3:53am
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Half-Life has always been single player. I think they view the Deathmatch stuff as separate games. But chances are they won't do that either. HL2DM isn't exactly ridiculously popular.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Juim on
Tue Jul 30th 2013 at 2:52pm
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Agreed. Either way it's going to be a year before we even get a teaser, if there's any truth to the story. Valve seems to have made HL3, it's most successful franchise, a back burner issue, focusing instead on games distribution and pointless hardware as it's bread and butter.
PISTON, I could do without. Do I really need another seldom used gadget sitting on my entertainment center?.
Re: It had to happen eventually
Posted by Orpheus on
Thu Aug 1st 2013 at 12:10pm
Posted
2013-08-01 12:10pm
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I dunno about the rest of you but Skyrim is filling my bill.
I have never seen the level of detail in any game before.
Yes, its another RPG, so you have to contend with the "Kill, Scrounge, Gold" routine but its so much more.
The story line or, should I say "LINES" is unparallelled.
Christ, someone or someones cause it would take a department team to do it, wrote 100's of books and they are scattered all over this world. In every room, library and crypt they are scattered.
The plots, inside of plots and branching plots are innumerable as well.
Lets not even mention the scope of the world. You could lose all of HL2 inside of it. Hell, you could lose all of Fallout 3 and New Vegas inside of it. AND DID I MENTION, you can see all the way across it too? Its not in pieces like HL2 was.
I look forward to HL3, but if they keep doing things with the Fallout 3 engine, they are going to have to do SOME KIND of incredible pulling the rabbit out of the hat routine to usurp Skyrim.
Lets not forget that the new Fallout is going to have an even bigger/better engine driving it and its starting too so HL3 may have a very hard time competing for "Jaw Dropping"
If you guys haven't played Skyrim yet, you are most definitely cheating yourselves.
The best things in life, aren't things.
Re: It had to happen eventually
Posted by DocRock on
Thu Aug 1st 2013 at 2:35pm
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I have to agree with you there, Orph. Skyrim has to be one of the most beautiful games I've ever played. With its vast landscapes, deep dungeons, massive caves and detailed cities, not to mention the gorgeous music, Skyrim is a joy to play. Anyone could spend hours just simply walking the countryside. And the mountain climbing - off the beaten path - leads to other spectacular dungeons or crypts worthy of exploration.
Half-Life 3 has a mighty bill to fill if it ever hopes to stand up to the awesome scope of Skyrim (FarCry3 is another huge open world similar to Skyrim as well).
Re: It had to happen eventually
Posted by GrimlocK on
Sat Aug 3rd 2013 at 4:40am
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Skyrim sounds pretty good, I played the older elder scrolls III: Morrowind and found it too be pretty amazing for its time. I had a lot of issues with it crashing back in the day so I was never able to play it with any real depth. If its anything like Morrowind I'm sold (other than the crashing part). I'm installing it right now.
BTW, have any of you tried the add-ons? If so what do you think of them? I just bought the basic Skyrim on steam, I wasn't sure if the mega pack with all the bells and whistles was worth it.
Re: It had to happen eventually
Posted by Crono on
Sat Aug 3rd 2013 at 9:06pm
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Speaking of Elder Scrolls ... Bethesda announced yesterday they're releasing the Elder Scrolls Anthology in September. It'll have 1-5 with all the expansions and physical maps for $80.
It's not every TES game, it's missing the two spinoffs and the cell phone games. But, I think Bethesda considers those to be dead relics to never be spoken of again.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Orpheus on
Sun Aug 4th 2013 at 3:33pm
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I guess I've gotten spoiled or, I value my time more now.
I have loaded some of my older games and cannot play them cause I have gotten used to the graphics of these newer games.
ClearSky really ruined it for me. It was so pretty. Sometimes I just walked around.
Now, with Skyrim and New Vegas... I dunno.
Gameplay can only capture so much attention, but you cannot pass up vistas. To be able to stand on a mountain top and see the panorama of Skyrim just cannot be beat.
The best things in life, aren't things.
Re: It had to happen eventually
Posted by Crono on
Sun Aug 4th 2013 at 7:02pm
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You haven't tried any of the mods yet, have you? They blow away the assets that are included with the game.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Orpheus on
Sun Aug 4th 2013 at 10:48pm
Posted
2013-08-04 10:48pm
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Oh, I believe you. No question there. But I have many superb old games. I cannot play any of them for the graphics.
Its me. I am spoiled. Plus, I didn't buy a monster machine to play games on that my old 3700+ amd could handle. (I am speaking of my games. I dunno the specs of the ones you posted)
The best things in life, aren't things.
Re: It had to happen eventually
Posted by Crono on
Tue Aug 6th 2013 at 12:05am
Posted
2013-08-06 12:05am
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I don't want to talk about what the SnarkPit should and shouldn't be. I tried giving my idea, but I wasn't even heard out. So, forget it.
I have no interest in attempting to guide that process, I only have interest in helping implement something, everything else can be handled by someone else once that's done. It's largely abstracted from implementation anyway.
As for your crusade against consoles, it's actually pretty depressing. I think your view of games is drastically skewed since you don't allow yourself to experience 80% of them. The situations where a title truly suffers because of console involvement is dwarfed by the situations where games are improved by it.
There's not only the ability to create truly new experiences, since you can modify and adapt the input standard every few years, but there are also more strict limitations which, in most cases, causes products to elevate beyond what would be possible over a wider system. In general, from a technical side, it's beneficial. What isn't beneficial is publisher greed. They have decided to not support PC properly. It has nothing to do with console audiences or the boxes themselves. If you want to be mad at someone, be mad at the asshats who say, slap a console port on PC and call it day but charge the same amount for it. That's what you should be pissed about. You should be pissed that they categorize all PC gamers as thieving pirates whom aren't worth the trouble of supporting because they won't pay for the product anyway and thus deserve something inferior. That's something to be pissed about.
With the next generation getting into swing, we're actually going to have boxes that are on par with existing PC systems. I know the spec-list from PS4 and XB1 are virtually on par with what I just put in my machine. To me, this sounds like games, in general, will improve from having more commonality to the hardware configurations. There's actually the possibility that between overhead on the new consoles and the overhead on PC their specs may actually equal out ... at least for a year or two until people upgrade GPUs.
The sad thing is ... if you actually look at enthusiasts in any field, you'll find people who are not just mindless consumers of something ... they're actually individuals whom care about the subject and are interested in how it works and even how to utilize it in new ways. And it's absolutely depressing to see that entire audience written off purely because of some personal feelings that are entirely inaccurate.
I just don't understand ... if everyone involved likes playing, modifying, and creating games ... what's the problem?
But, I guess it doesn't matter.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Orpheus on
Tue Aug 6th 2013 at 2:32am
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Just because you and I are at loggerheads about the direction does not remove the problem that one must be chosen. My negativity towards consoles is my negativity.It doesn't have to be rational nor does it require your approval. All you need to know and be concerned with is 80% of SnarkPit has had my approval and backing support. Even the 20 I opposed had my support albeit grudgingly. I made that 20% work in spite of my disinterest. The point is that even if we picked your crazy direction I would still put myself behind it. I am just making my position perfectly clear so that at some future time nobody can say I didn't say otherwise.
This constant belly aching of yours because nobody hopped on your band wagon needs to stop. They didn't jump on mine either and I am not crying.
Get off your ass and show us where we need to go or shut up.
SnarkPit has two choices. Grow or die. You're helping it die right now.
Now forget my hatred of consoles. I will always hate them. But that hatred isn't preventing snarkpits growth. I have always had it and we prospered with it for quite a few years.
If you haven't noticed yet, SnarkPit reached its now low in the 4 years I was gone. My being away did not effect anything, positive or negative so stop the pettiness and move onward. One would hope that you have matured a bit in the past half decade but you're still a whiner when nobody listens to you.
The best things in life, aren't things.
Re: It had to happen eventually
Posted by Crono on
Tue Aug 6th 2013 at 4:18am
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I'm not going to argue with you.
If you still want to talk games ... I'm cool with that. If you want to start crap, I'm not going to be a part of that.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Crono on
Tue Aug 6th 2013 at 10:05pm
Posted
2013-08-06 10:05pm
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You're just going to misconstrue whatever I say or apply it to something that's not even part of the conversation, so forget it ... I'm just not going to argue with you.
I haven't posted in that thread because I haven't played Skyrim, yet. It's very simple. There's no conspiracy about it.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Orpheus on
Tue Aug 6th 2013 at 10:48pm
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2013-08-06 10:48pm
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You haven't changed a bit. You still accuse others for what you are guilty of. Do you never go back and read your posts to even see if they can be taken for other than you intended? You might try it sometime cause you are guilty as sin.
And
There isn't anything in that thread that could change your gaming experience. No previews. Nothing.
If you would stop being an asshole for just a moment you would notice its entirely EDITING.
STOP BEING A FUCKING PRICK!
The best things in life, aren't things.
Re: It had to happen eventually
Posted by Crono on
Thu Aug 8th 2013 at 4:45am
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Oh boy. Yeah, I'm done being nice. I'm not going to tolerate this kind of harassment anymore.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Crono on
Sun Aug 11th 2013 at 6:17am
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Let the Valve conspiracies commence!
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by Crono on
Sun Aug 11th 2013 at 9:13am
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That doesn't sound familiar at all! How original. Valve is truly pushing the envelope once again in the FPS space with 100% unique plot like that.
As for future employment opportunities: Freeman on the street corner holding a sign, "Will crowbar headcrabs 4 food".
I think after being contacted by an inter-dimensional species and having their (and all the races they've dominated) technology intertwined into our own for so long ... pretty much all scientific skill Gordon had went out the window.
Although, being able to kill something ... regardless of species ... is a VERY marketable skill.
If all else fails, he could just become a test subject for Aperture Laboratories. I hear they're always hiring.
Speaking of killing machines: the only downside of Freeman being mute is you have to make up all the one liners yourself.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by GrimlocK on
Sun Aug 11th 2013 at 4:21pm
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Ok, additional news from my inside source. Apparently Valve is also working on a new totally unique engine for HL3. The new engine will radomly generate millions of cubes that make up Freemans world. The cubes will resemble various world elements such as dirt, sand, water, even the trees and foliage will be constructed of these "cube" objects. Freeman with his trusty old crowbar will have the ability to break these cubes. Once broken Freeman will additionaly have the ability to reintroduce these "cubes" into the work by collecting and then re-placing them where ever you choose. While fighting demons (I think my source mentioned something about zombies, giant spiders and green things that blow up too), yoh will enter their realm and fight them in what is being described as a lava world. Lastly a final world of darkness will follow. The engines working name (not the final release name) is currently going by "Freeman Craft"..... more details as they become available......
Again please do not make any requests as to the identity of my source, I am sworn to secrecy.
Re: It had to happen eventually
Posted by Crono on
Sun Aug 11th 2013 at 5:23pm
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All kidding aside, if the next source engine is voxel or atom based, that'd be amazing.
It's funny, but at the same time, the new Everquest is doing exactly what you're saying. It's not a clone of Minecraft, but they're using a voxel based environment that can be destroyed and built. It looks pretty cool. Maybe I should start a thread for that.
Also ... in this "Free-Craft" game ... are there headcrab blocks?
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by GrimlocK on
Tue Aug 13th 2013 at 4:32am
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well, I'm honestly not too concerned with HL3. I still enjoy HL1 regularly. I may be one of the few remaining HLDM mappers left at this point.
Re: It had to happen eventually
Posted by Crono on
Tue Aug 13th 2013 at 4:55am
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The only thing that bothers me about the idea of HL3 is that they wouldn't be finishing HL2s story first.
I really don't like the idea of HL3 being about the combine still or anything like that. It'd be nice if it was an escalation of events ... but with a new enemy and world re-imagined.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by sgtfly on
Tue Aug 13th 2013 at 9:59pm
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Sorry, to say no HL3 in development yet. It could be quite awhile yet. Oh, hi everyone long time no post.
Light is faster than sound:That is why some people appear bright until you hear them speak.
Your riches in life are family and friends, everything else is just a distraction.
Re: It had to happen eventually
Posted by Crono on
Sun Sep 1st 2013 at 11:06pm
Posted
2013-09-01 11:06pm
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Well, it was really more of a "Hey to hype up HL3 you should finish HL2EP3 first" sort of deal.
I just think, it would be a disservice to try to continue the narrative of what they already did without some sort of drastic evolution of what was going on and whom you were fighting. The jump from HL1 to HL2 was drastic and, at least to me, it would feel like a step back if ... HL3 was essentially expanded HL2EP3 content.
I want them to do something drastically different that I don't see coming. New inter-dimensional threat? That's fine. 200 years in the future? Cool. I'd be fine with anything really... as long as it wasn't just trumping up the combine even more and just continuing down the same narrative path with the same style. That would just feel very uninspired.
Blame it on Microsoft, God does.
Re: It had to happen eventually
Posted by sgtfly on
Sun Sep 8th 2013 at 12:28am
Posted
2013-09-08 12:28am
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Yes I do have intimate knowledge, which is sometimes frustrating.
I will say that I don't have any knowledge though if they have even started a storyline for the next episode. I do know there wouldn't be a 3 w\o a new engine, which seems in the works, but who's to say what that intails for future things from Valve. I'm not counting hl3 out but I don't see it happening any time soon.
Light is faster than sound:That is why some people appear bright until you hear them speak.
Your riches in life are family and friends, everything else is just a distraction.