My DoD tutorials...

My DoD tutorials...

Re: My DoD tutorials... Posted by Gorbachev on Tue Mar 2nd 2004 at 6:07am
Gorbachev
1569 posts
Posted 2004-03-02 6:07am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
I'm going to write up my Day of Defeat tutorials from this week to spring break and am giving this chance to request anything specific that you've been wondering about. I'll probably add a bunch of somewhat general mapping ideas that are common in DoD maps as well as some handy ones to keep in mind. So far I've figured I'll cover the following:
  • Sandbags (window sill, destroyable sandbag placements)
  • Models & Sprites (Clippings, styles, general ideas)
  • Sounds (Good volumes, placements, choices)
  • Flags (Control Point method of gameplay)
  • Objectives (Objective style play)
  • Variations of the gameplay styles
  • Information on DoD specific entities
  • Any known bugs in the current .fgd or game in general
  • Extra "to know" information (player boundings, shot penetration)
  • More
Anything else while I'm at it?
Re: My DoD tutorials... Posted by Crono on Tue Mar 2nd 2004 at 6:13am
Crono
6628 posts
Posted 2004-03-02 6:13am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
By variations of gameplay, do you mean layout of maps? Or weapon advantages, or objective then capture point maps (in the same round)?

Well, you know what it doesn't matter, those are my suggestions lol.

A thought on acceptable r_speeds would be nice too, since some Valve released dod maps are in the thousands. Just a idea of a ratio or something like that. :smile:

I'm looking forward to your tutorial, it is very hard to find dod specifics outside of the dod site.

Maybe faking NPCs too :smile: (which I'm sure you're already putting in)
Re: My DoD tutorials... Posted by Gorbachev on Tue Mar 2nd 2004 at 6:21am
Gorbachev
1569 posts
Posted 2004-03-02 6:21am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
The variations can include advantages and disadvantages to using Brits, US, para, objective + flag etc. I'll try and cover as much as possible with those.

I'll include the chart of wpoly:epoly comparison and also give my own personal recommendations. And actually for example charlie was okay-ed by Activision, while the team didn't want to have something so large but they needed a new beach map and released it knowing that it wouldn't agree with all people. :razz: Either way, I'll give my suggestions.
Re: My DoD tutorials... Posted by Crono on Tue Mar 2nd 2004 at 9:41am
Crono
6628 posts
Posted 2004-03-02 9:41am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
sweet
Re: My DoD tutorials... Posted by 7dk2h4md720ih on Tue Mar 2nd 2004 at 5:18pm
7dk2h4md720ih
1976 posts
Posted 2004-03-02 5:18pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Good luck doing all that bud. :smile:
Re: My DoD tutorials... Posted by Forceflow on Tue Mar 2nd 2004 at 5:43pm
Forceflow
2420 posts
Posted 2004-03-02 5:43pm
2420 posts 451 snarkmarks Registered: Nov 6th 2003 Occupation: Engineering Student (CS) Location: Belgium
keep them plain & simple, and make use of screenshots ... it tells so much more.

Good Luck !
Re: My DoD tutorials... Posted by Vash on Tue Mar 2nd 2004 at 8:50pm
Vash
1206 posts
Posted 2004-03-02 8:50pm
Vash
member
1206 posts 181 snarkmarks Registered: Feb 4th 2003 Occupation: Afraid of Spiders
The first sticky eva in General Banter!!!!1
Re: My DoD tutorials... Posted by 7dk2h4md720ih on Tue Mar 2nd 2004 at 9:23pm
7dk2h4md720ih
1976 posts
Posted 2004-03-02 9:23pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Yeah smart move too. He can't let it slip down and let everyone forget about it if he changes his mind. :biggrin:
Re: My DoD tutorials... Posted by Gorbachev on Wed Mar 3rd 2004 at 4:21am
Gorbachev
1569 posts
Posted 2004-03-03 4:21am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Hah, I overlooked it being a sticky, I was like "WTF did my thread get super angry and deleted overnight?" But no, this is good. Simplicity and easy to understand are my main goals, this is for everyone else, I don't need 'em (I'll be making them eh?). And yes, there will be plenty of screenshots, it helps a lot.
Re: My DoD tutorials... Posted by diablo on Wed Mar 3rd 2004 at 10:19am
diablo
189 posts
Posted 2004-03-03 10:19am
diablo
member
189 posts 29 snarkmarks Registered: Oct 19th 2002 Occupation: Guitarist Location: Melbourne, Australia
This will be very helpful gorby, as I have just started dod mapping. :smile:
Re: My DoD tutorials... Posted by Gorbachev on Wed Mar 17th 2004 at 11:28pm
Gorbachev
1569 posts
Posted 2004-03-17 11:28pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
Sorry guys, I just had the worst case of mono the hospital here has ever seen. My throat was totally closed off and the last 2 weeks have been a write off for me, it could still be a while until I'm really well enough since it's a viral infection.
Re: My DoD tutorials... Posted by Crono on Thu Mar 18th 2004 at 1:05am
Crono
6628 posts
Posted 2004-03-18 1:05am
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Yikes. I'm sorry.

You may be relieved until you are well, but it will be docked from your pay, you heard me! :smile:

Feel better, Gorb

......now.
Re: My DoD tutorials... Posted by Gorbachev on Thu Mar 18th 2004 at 2:42am
Gorbachev
1569 posts
Posted 2004-03-18 2:42am
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
I wrote the bullet penetration and general game physics section before I got sick, but I'm putting them up in succession.
Re: My DoD tutorials... Posted by Gorbachev on Wed Mar 24th 2004 at 7:18pm
Gorbachev
1569 posts
Posted 2004-03-24 7:18pm
1569 posts 264 snarkmarks Registered: Dec 1st 2002 Location: Vancouver, BC, Canada
First part is up, next one will be ready in a few days.

Part I: The Tools
http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=81