Re: hullfile with hlcc
Posted by warlord on
Wed Mar 17th 2004 at 8:53pm
warlord
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how do i tell half life compilation controller to use a hullfile
ive put both "-hullfile" and "hullfile" in both the threads and textdata fields indipendantly of course
but when it compiles i look at the log and it says hullfile is set to none i just cant get it to turn on
and i dont really want to do it manually thru dos windows and strings
Re: hullfile with hlcc
Posted by Wild Card on
Wed Mar 17th 2004 at 9:12pm
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have you tryed -hullfile 1 [color=white]or hullfile 1[/color]
Re: hullfile with hlcc
Posted by Orpheus on
Wed Mar 17th 2004 at 9:16pm
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egads, whats hullfile?
and i am betting that if HLCC is not to old, that wildcards answer is correct.
the -hullfile without the 1
Re: hullfile with hlcc
Posted by warlord on
Wed Mar 17th 2004 at 9:37pm
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no the hullfile 1 diddnt work
the only one here that i am sure to get the bast answer from is kungfu squirrel as he has made a great ns map
Re: hullfile with hlcc
Posted by Myrk- on
Thu Mar 18th 2004 at 12:01am
Posted
2004-03-18 12:01am
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Hullfiles are scale things, used mainly by HL Rally to make the player smaller so larger maps can be achieved/simulated. Don't think you can use them in normal HL or anything though....
Re: hullfile with hlcc
Posted by warlord on
Thu Mar 18th 2004 at 2:57am
warlord
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ok that link has gotten me further but does anyone know ho to use it with the hlcc program
Re: hullfile with hlcc
Posted by Hornpipe2 on
Thu Mar 18th 2004 at 3:47am
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You need a different hullfile with NS since it includes sizes for the Onos as well. Something like small player (crouching human, skulk), medium player (standing human, lerk, fade, etc), and large player (Onos).
I think you can give up to three sizes in your hullfile.txt, of which the first two were used. If you don't have player models of the correct scale, though, then the bounding boxes for the clip hulls will be different sizes from the player models and either you won't be able to fit through where you should, or you'll be able to fit through where you shouldn't.
I don't use HLCC, perhaps specify the command line option like
hlcsg -hullfile hullfile.txt
or if there's a text box, check the Hullfile box and put in the name of the hullfile (you can probably get that off the NS website).
Re: hullfile with hlcc
Posted by Orpheus on
Thu Mar 18th 2004 at 3:56am
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with HLCC this is what you need to do..
1) set the command options how you need them, excluding the "-hullfile" command, and check the box "generate batch file"
2) compile, and stop compile as soon as it begins, this will generate a batch file in the tools folder.
3) open and edit the batch file, and add the command "-hullfile" to the csg line
save the file and you are set..
the only issue is the one hornpipe mentions, you need the correct files before it will work.
hope this helps.
Re: hullfile with hlcc
Posted by wil5on on
Thu Mar 18th 2004 at 9:47am
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I find this solution most effective:
1) Learn how to use DOS commands
2) Write your own .bat file (I use Notepad to do this, but any plaintext editor will do)
:razz: