I froze my computer

I froze my computer

Re: I froze my computer Posted by Wild Card on Mon Mar 22nd 2004 at 9:56pm
Wild Card
2321 posts
Posted 2004-03-22 9:56pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
You know, the average map log file is about what? 20 to 40kb? Well, today I broke the record.

I, Wild Card, am the first to be able to lock up my Athlon 2500 512mb DDR ram with a wooping 26mb log file :biggrin:

W00t!!!!

What I'd like to know, why was the log file plucked filed with over 2000 pages worth of this line:


Warning: Too many direct light styles on a face(?,?,?)

Re: I froze my computer Posted by Wild Card on Mon Mar 22nd 2004 at 9:59pm
Wild Card
2321 posts
Posted 2004-03-22 9:59pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Betcha you couldnt even do that if you tryed :razz:
Re: I froze my computer Posted by Crono on Mon Mar 22nd 2004 at 9:59pm
Crono
6628 posts
Posted 2004-03-22 9:59pm
Crono
super admin
6628 posts 700 snarkmarks Registered: Dec 19th 2003 Location: Oregon, USA
Because you have too many named light entities lighting a face in any given area ... You can even look it up here at the pit.
Re: I froze my computer Posted by Wild Card on Mon Mar 22nd 2004 at 10:01pm
Wild Card
2321 posts
Posted 2004-03-22 10:01pm
2321 posts 391 snarkmarks Registered: May 20th 2002 Occupation: IT Consultant Location: Ontario, Canada
Oh yea I forgot to change that, lol, all the lighting in the level uses that new text light on and off thing but I needed to give them a name. So theres about 40 or so lights with same name.

[edit] I knew about the error if you had to many different lights lighting the same brush but didnt know about the name thing
Re: I froze my computer Posted by fishy on Tue Mar 23rd 2004 at 7:31am
fishy
2623 posts
Posted 2004-03-23 7:31am
fishy
member
2623 posts 1476 snarkmarks Registered: Sep 7th 2003 Location: glasgow
i had a log like that. it ran to over 300,000 lines, though i dont know what size it was in mb. same thing with switchable texlights.