How do I make weapons in Half-Life

How do I make weapons in Half-Life

Re: How do I make weapons in Half-Life Posted by SnarkSephiroth on Tue Sep 16th 2003 at 11:09pm
SnarkSephiroth
206 posts
Posted 2003-09-16 11:09pm
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
I wanted to know if there is a program for making weapons. Me and another guy are making a MOD and I needed to know. I'm talking about the ones you pick up and use. NOT A TURRET OR MOUNTED GUN OR ENTITYS. Give me feedback or tell me a different site to go to.
Re: How do I make weapons in Half-Life Posted by Cash Car Star on Tue Sep 16th 2003 at 11:29pm
Cash Car Star
1260 posts
Posted 2003-09-16 11:29pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
I'm really not too happy about these mod questions getting tossed in here, this really isn't a modding site.[/bitch]

 You will need to be able to code in C++ to create new weapons, and you will need a modeling program, such as Milkshape, to make models for them.  You may also need Sprite Wizard to create sprites for them, and some sort of audio editing program such as Goldwave to make sounds. If neither of you know much about C++ (or have even heard of it), then it will be very rough for you.

Here is a modelling site. Here is a site with coding stuff.
Re: How do I make weapons in Half-Life Posted by SnarkSephiroth on Tue Sep 16th 2003 at 11:33pm
SnarkSephiroth
206 posts
Posted 2003-09-16 11:33pm
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
Thanks I'll check it out.
Re: How do I make weapons in Half-Life Posted by Myrk- on Wed Sep 17th 2003 at 12:36pm
Myrk-
2299 posts
Posted 2003-09-17 12:36pm
Myrk-
member
2299 posts 604 snarkmarks Registered: Feb 12th 2002 Occupation: CAD & Graphics Technician Location: Plymouth, UK
Currently no moddelling programs for Half-life are free if I remember correctly, Milkshape costs around $20 and is pretty good. I warn you though that you're going to have a hell of a time learning how to animate, it's not easy.

My personal recommendation (though harsh or nasty it may seem) is that if neither of you know how to model, code or animate then you give up your plans for making a mod. It takes alot of work and dedication and most importantly- Skill.

:leper:
Re: How do I make weapons in Half-Life Posted by Bruce on Wed Sep 17th 2003 at 3:02pm
Bruce
91 posts
Posted 2003-09-17 3:02pm
Bruce
member
91 posts 9 snarkmarks Registered: Aug 31st 2003 Occupation: Student Location: The Netherlands
Doesn't GMAX (Free version of 3d Studio Max) suffiece?
Re: How do I make weapons in Half-Life Posted by Cash Car Star on Wed Sep 17th 2003 at 5:29pm
Cash Car Star
1260 posts
Posted 2003-09-17 5:29pm
1260 posts 345 snarkmarks Registered: Apr 7th 2002 Occupation: post-student Location: Connecticut (sigh)
Milkshape has a free 30 day trial. Personally, I have a registered version, despite the fact I've used it like twice.

As for GMax, I've heard of it but can't remember too much. It came out at one point and there was a bit of a stir, but I forgot what the consensus was. Can it do HL file formats?
Re: How do I make weapons in Half-Life Posted by Bruce on Wed Sep 17th 2003 at 5:43pm
Bruce
91 posts
Posted 2003-09-17 5:43pm
Bruce
member
91 posts 9 snarkmarks Registered: Aug 31st 2003 Occupation: Student Location: The Netherlands
I thought the HL SDK had an MDL converter tool?