Re: game_entities
Posted by omegaslayer on
Thu May 13th 2004 at 5:15am
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Well 10 bucks says the guy was winging it from the name of the entity, and example rmf?????? where was that??? Are you using steam? because I remember that tut was written before steam of even thought of. But try running the map in OP4, that has more code for team play.
Re: game_entities
Posted by scary_jeff on
Thu May 13th 2004 at 9:12am
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Have you got a recent half-life FGD?
Also with the teams, I suppose that wouldn't work if you had the map set for 'hgrunt;scientist', but the multiplayer options had 'allowed teams' set to 'barney;gordon'.
Re: game_entities
Posted by Gwil on
Thu May 13th 2004 at 2:40pm
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I'm using them for my forthcoming map, and they seem pretty easy to use?
If you post the entity setup (with entity names as well) you are using, i'll take a look - as well as what youre trying to do?
Dont try running the map in op4, the teamplay is a whole different kettle of fish as far as im aware, and mostly to do with CTF (it was specifically coded by gearbox)..
We need more information before we can help :smile:
FGD version
Errors, description of errors
Entity setups, including worldspawn and all your game_ entity information.
Re: game_entities
Posted by Leperous on
Thu May 13th 2004 at 2:49pm
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Might it be a server setting too? I remember the days of admin yore, I think we used to have to specify which teams were allowed, those 2 are default and others have to be added.
Re: game_entities
Posted by JFry on
Thu May 13th 2004 at 8:30pm
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Ok I think I have it now. I didn't realize you had to set which teams are allowed on the server (I don't see why they added this). The only problems I'm having now is that the scientists are supposed to start with crowbars and full hev's and instead they are starting with gluon guns for some crazy reason. The other problem I'm having, which may be related, is that when I check for problems after adding keys in smartedit in the game_playerequip entity it is giving an error: "entity has unused keyvalues".
Re: game_entities
Posted by scary_jeff on
Thu May 13th 2004 at 9:02pm
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The 'unused keyvalues' thing means you haven't set the angle or some other setting that isn't relevant to this entity, ignore it.
Re: game_entities
Posted by Leperous on
Thu May 13th 2004 at 9:55pm
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You should always ignore this error anyway unless you know what you're doing.
Re: game_entities
Posted by JFry on
Thu May 13th 2004 at 10:37pm
Posted
2004-05-13 10:37pm
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man these gluons are driving me nuts! Here's my setup:
worldspawn(map team list): scientist;hgrunt
game_team_master(master): scientist (team index): 0
game_team_master(master): hgrunt (team index): 1
game_player_equip(team master): scientist (weapon_9mmAR): 1
game_player_equip(team master): hgrunt (weapon_9mmhandgun): 1 (weapon_grenade): 1
when I start at the hgrunt start I am gordon and I get a 9mm handgun and AR (but no grenades). The other poeple are the right models but they have gluons. I'm really puzzled by this.
On a side note does anybody know how to enable zoom for the crossbow in dm?