Re: Combining texture types
Posted by flashman on
Sun May 16th 2004 at 2:29pm
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Location: Bradford.
Is it possible to make an animated/masked texture?
I'm trying to simulate a force field which is transparent but with a speckled "noise" effect.
If not, I would be grateful for any suggestions as to how the effect might be achieved. Thanks in anticipation, Lads.
Re: Combining texture types
Posted by omegaslayer on
Mon May 17th 2004 at 2:30am
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You can do that and much much more in UnrealEd :biggrin: , I believe up to 8 layers of textures, plus you can shape any surface you like the way you want.
Re: Combining texture types
Posted by Rumple on
Mon May 17th 2004 at 2:58am
Rumple
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but hes not talking aboot unrealed :razz:
Re: Combining texture types
Posted by flashman on
Mon May 17th 2004 at 8:14am
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Location: Bradford.
Additive!
Cheers, Lep. Works like a dream.