Re: Sprites not showing in VHE
Posted by Tracer Bullet on
Fri Sep 19th 2003 at 9:45pm
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I'm suddenly haveing problems with sprites not being visable in the 3D view. The only config change I've made recently is the fgd update to make models apear in hammer 3.5b, but this did not at the time chause any problems. has anyone had experience with this problem?
Re: Sprites not showing in VHE
Posted by Sinner_D on
Fri Sep 19th 2003 at 9:52pm
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i believe ive heard of a few others having problems with v3.5 not showing the placer sprites, might want to double check your fgd to see that it resources to the correct sprites. i cant remeber the command line, but if you do a simple forums search i saw resently someone post the needed line for the placer sprites.
Re: Sprites not showing in VHE
Posted by Leperous on
Sat Sep 20th 2003 at 7:51am
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Have you got sprites in the right folders where they need to be as WC can't look inside PAK files and the like..?
Re: Sprites not showing in VHE
Posted by Tracer Bullet on
Sat Sep 20th 2003 at 8:27am
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Yup, I've got the whole pak file expanded. I've never had a problem with this before. I did recently update my fgd, but at the time I could still view sprites, so don't think that is the cause either.
Re: Sprites not showing in VHE
Posted by Mor7y on
Mon Sep 22nd 2003 at 12:44pm
Posted
2003-09-22 12:44pm
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I think you should go back to 3.4 untill 3.5 is out, not the beta
Re: Sprites not showing in VHE
Posted by Sinner_D on
Mon Sep 22nd 2003 at 7:54pm
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i resently used 3.5 and i didnt see any changes to it, i would also suggest using 3.4 until 3.5 is non beta form.
Re: Sprites not showing in VHE
Posted by Tracer Bullet on
Mon Sep 22nd 2003 at 10:53pm
Posted
2003-09-22 10:53pm
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I guess that's what I'll do, but I really like haveing models visable.
Re: Sprites not showing in VHE
Posted by Gorbachev on
Tue Sep 23rd 2003 at 2:48am
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or do what Gorb does and use both.
Re: Sprites not showing in VHE
Posted by Rumple on
Tue Sep 23rd 2003 at 11:48pm
Posted
2003-09-23 11:48pm
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Ahhhh good old nostalga... :biggrin:
Re: Sprites not showing in VHE
Posted by Sinner_D on
Wed Oct 1st 2003 at 3:14pm
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just to clarify, hammer3.4 can and does display placer sprites in 3d view, inorder to get entities to display a custom placer sprite inplace of the ugly looking blocks, you simply need to edit your fgd file. look for the "entities" section, and for each entity you'll want to add this: iconsprite("hammer/sprites/modfolder/spritename.spr")
Example: @pointclass base(target name) iconsprite("sprites/CS/Ambientgeneric.spr")= ambient generic : "Universal Ambient" ... and the rest is simply getting that dir "hammer/sprites/modfolder" filled with the targeted sprites.