How do I get sounds in my maps?

How do I get sounds in my maps?

Re: How do I get sounds in my maps? Posted by SnarkSephiroth on Wed Aug 4th 2004 at 5:15pm
SnarkSephiroth
206 posts
Posted 2004-08-04 5:15pm
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
I am trying to get sounds in some of my maps but I cant seem to figure it out. Could some one point me to a detailed tutorial or explain it to me in detail? I would appreciate it. I always here cool sounds in other maps like computers humming or birds in outdoor areas and thats what I want. Thanks in advance.
Re: How do I get sounds in my maps? Posted by 7dk2h4md720ih on Wed Aug 4th 2004 at 5:25pm
7dk2h4md720ih
1976 posts
Posted 2004-08-04 5:25pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
Do you want custom sounds or to use the ones that come with halflife?

http://cariad.co.za/twhl/entityinfo.php?ent=ambient_generic&game=1

http://collective.valve-erc.com/index.php?ent=ambient_generic

Use pakexplorer to browse to the sound folder of your .pak file. This
allows you to get the names of and listen to the sounds. Then just
enter the sounds name into the box in the ambient_generic and away you
go.
Re: How do I get sounds in my maps? Posted by SnarkSephiroth on Wed Aug 4th 2004 at 5:39pm
SnarkSephiroth
206 posts
Posted 2004-08-04 5:39pm
206 posts 31 snarkmarks Registered: Sep 10th 2003 Occupation: Automotive Tech Student Location: Phoenix, Arizona
I wouldn't mind using both. Will pakscape work also?
Re: How do I get sounds in my maps? Posted by 7dk2h4md720ih on Wed Aug 4th 2004 at 5:44pm
7dk2h4md720ih
1976 posts
Posted 2004-08-04 5:44pm
1976 posts 198 snarkmarks Registered: Oct 9th 2001
For custom sounds just put the sounds you want to use in the
valve/sounds folder. Replace valve with whatever mod you're mapping for.

Here is a tutorial to convert custom sounds to play in halflife:
http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=98
Re: How do I get sounds in my maps? Posted by matt on Wed Aug 4th 2004 at 5:50pm
matt
1100 posts
Posted 2004-08-04 5:50pm
matt
member
1100 posts 246 snarkmarks Registered: Jun 26th 2002 Occupation: Student! Location: Edinburgh
Use the ambient_generic entity, but remember you need the sound in the correct format. So I would also suggest reading this tutorial as well: http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=98 and also this:
http://www.snarkpit.com/editing.php?page=tutorials&game=HL&id=97 Hope that helps!
Re: How do I get sounds in my maps? Posted by Jinx on Thu Aug 5th 2004 at 8:44am
Jinx
874 posts
Posted 2004-08-05 8:44am
Jinx
member
874 posts 692 snarkmarks Registered: Nov 27th 2002 Location: Ohio
Here's a big pack of sounds pre-formatted for use in Half-Life:

http://www.cryotank.net/maps/textures/jinxsounds_v2.zip