Re: VHE Crash with Export to Map
Posted by Wild Card on
Sun Nov 7th 2004 at 2:13am
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
Try this. Create a simple map, a single room, with a player_start, and a light_entity and export that.
You can also try unistalling VHE and manually deleting left-over folders (BACK-UP YOUR MAP FOLDER!!!!) and reboot your computer, then re-install VHE3.4
Perhaps going to C:/WINDOWS/Prefetch and emptying that might help too.
Re: VHE Crash with Export to Map
Posted by Agent Smith on
Sun Nov 7th 2004 at 5:13am
803 posts
449 snarkmarks
Registered:
Aug 30th 2003
Occupation: Uni Student
Location: NSW, Australia
It's ok, I've fixed the problem. For some reason VHE didn't like me using textures from the steam folder, so I just copied them from the steam folders to the old won folders and used them from there. Works like a charm. Thanks for the suggestions Wildcard.
Re: VHE Crash with Export to Map
Posted by Wild Card on
Sun Nov 7th 2004 at 9:13pm
2321 posts
391 snarkmarks
Registered:
May 20th 2002
Occupation: IT Consultant
Location: Ontario, Canada
I have a seperate folder for all my .WADs so its more easy to find, since I switch WADs very often, and it allows me to still have the WADs even after I delete the game/mod.