Re: Lighting Tomfoolery
Posted by Hugh on
Sun Nov 21st 2004 at 3:29am
Hugh
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The lighting in my levels looks different depending on whether I start the map through Hammer or through the console, so basically I wanted to know which one it is that I should be using as the "correct" one?
Re: Lighting Tomfoolery
Posted by Crono on
Sun Nov 21st 2004 at 4:04am
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Erm. They shouldn't be different at all, unless you're using some obscure launch option (which doesn't exist).
But I'd imagine go off of the map you launch from HL since no one playing your map ever will be launching it from Hammer. (even though that should make no difference what so ever)
Re: Lighting Tomfoolery
Posted by Hugh on
Sun Nov 21st 2004 at 5:36am
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Hrmm, I suppose that would be the common sense answer. :razz: Thanks, yo.
Re: Lighting Tomfoolery
Posted by wil5on on
Sun Nov 21st 2004 at 8:31am
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Possibly hammers interfering with some sort of third-party gamma correction software... thats all I can think of.
Re: Lighting Tomfoolery
Posted by ReNo on
Sun Nov 21st 2004 at 2:33pm
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After running from both of them, check the "gamma" and "brightness"
values in the console to make sure they are staying the same.
Re: Lighting Tomfoolery
Posted by Foxpup on
Tue Nov 30th 2004 at 1:32am
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Is the lighting really different, or is it just brighter or darker? If it is really different, make sure your not using a screwy command line option, like +r_fullbright 1 or something.
PS: Please ignore my last sentence, I know you wouldn't use +r_fullbright 1 on the command line, would you?
Re: Lighting Tomfoolery
Posted by ReNo on
Tue Nov 30th 2004 at 1:37am
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We'd have disowned him long ago if that was the case :biggrin: