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Dec 5th 2004
Location: USA
Ok, I need help on creating NPCs. The first one I want to create is a crow that flys around and lands and acts like a crow. I would also like to create some citizens. I can't find any tutorials anywhere on this subject, so now I ask for some help. I really need to know how to make these.
Re: NPCs
Posted by Leperous on
Mon Dec 6th 2004 at 1:16am
Leperous
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Citizens are made with the npc_citizen entity, and crows are, er, npc_crows. Stick in some info_nodes (and info_node_airs) and they should run around.
Re: NPCs
Posted by Guessmyname on
Mon Dec 6th 2004 at 5:13pm
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Dec 6th 2004
Just like in Half-Life 1 but with npc_(thingy) instead of monster_(thingy). Put it in, fiddle with the properties a bit and add the nodes.
PS There is a little tab that tells it to run an animation. Not sure how you tell it to do more than one though.
EDIT: Above animation thing doesn't work
Re: NPCs
Posted by Hydra on
Tue May 17th 2005 at 12:11am
Posted
2005-05-17 12:11am
Hydra
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I believe that animation thing is just to find out what animations have
what names for that model. I don't think it has any other
purpose. Of course, it's very useful for some detailed scripting.