Re: like the hl2 intro
Posted by Nanni on
Wed Dec 15th 2004 at 8:53pm
35 posts
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Dec 15th 2004
Occupation: student
Location: Italy
hi guys.....could some one tell me how to create a zoom-in to a npc like the intro of hl2????thanks :smile:
Re: like the hl2 intro
Posted by LaChupakabra on
Wed Dec 15th 2004 at 10:48pm
Posted
2004-12-15 10:48pm
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Dec 4th 2004
start the player in a room that is a big screen, and have a seperate room with a camera and whatever npc you want. by the way, the screen must be linked to the camera, i know there are tut's for that if u need one.
Re: like the hl2 intro
Posted by Nanodeath on
Thu Dec 16th 2004 at 12:51am
Posted
2004-12-16 12:51am
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Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Isn't the output from cameras sorta fuzzy?
Re: like the hl2 intro
Posted by Nanni on
Thu Dec 16th 2004 at 10:57am
Posted
2004-12-16 10:57am
35 posts
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Dec 15th 2004
Occupation: student
Location: Italy
thanks...i'll try it... :smile:
Re: like the hl2 intro
Posted by Nanni on
Thu Dec 16th 2004 at 11:45am
Posted
2004-12-16 11:45am
35 posts
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Registered:
Dec 15th 2004
Occupation: student
Location: Italy
sorry..i didn't explain me very well...i'd like to create the G-man sequence...not dott.Breen on the big screen on c-17.....and sorry for my english..i don't speak it very well.. :smile:
Re: like the hl2 intro
Posted by Nanodeath on
Thu Dec 16th 2004 at 4:25pm
356 posts
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Registered:
Nov 11th 2004
Occupation: Student - Bioengineering
Location: Seattle, WA, USA
Yeah, I was wondering, hehe. If you try the env_zoom entity in combination with the point_viewcontrol I believe, you should be able to achieve this effect.