props_physics_respawn

props_physics_respawn

Re: props_physics_respawn Posted by R3BEL on Sun Dec 26th 2004 at 11:35pm
R3BEL
4 posts
Posted 2004-12-26 11:35pm
R3BEL
member
4 posts 0 snarkmarks Registered: Dec 26th 2004 Location: USA
I have changed my FGD to the HL2DM one thats what alot of the people's problems are trying to find this Entitiy, But When I created my "Rocket Barrel" (Barrel when I shoot launches off steam behind it and explosions and what not) I have the out put at like 5.0 to break. And It will not respawn, Than I tried Kill and it wont respawn either. I've tried alot of the outputs if you could explain how I could fix this it would be appreciated

User posted image
Re: props_physics_respawn Posted by omegaslayer on Mon Dec 27th 2004 at 1:37am
omegaslayer
2481 posts
Posted 2004-12-27 1:37am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
You changed the fgd? And rocket barrel, maybe you are trying to do a
sequence that contains lots of entities, like sprites and explosions
and models, I dont think there is 1 entity alone that controls all of
this. You need lots of entities
Re: props_physics_respawn Posted by R3BEL on Tue Dec 28th 2004 at 11:10pm
R3BEL
4 posts
Posted 2004-12-28 11:10pm
R3BEL
member
4 posts 0 snarkmarks Registered: Dec 26th 2004 Location: USA
O I know, This is what It has gone down to some where between 8 or 9 entities on this barrel, but I still cannot respawn this object. (Changed the fgd I was using HL2 one instead of HL2DM)