making sourrounding buildings for an outside map

making sourrounding buildings for an outside map

Re: making sourrounding buildings for an outside map Posted by smidsy on Mon Dec 27th 2004 at 3:45pm
smidsy
143 posts
Posted 2004-12-27 3:45pm
smidsy
member
143 posts 44 snarkmarks Registered: Dec 4th 2004 Occupation: ex army, working as electrition Location: uk
im making buildings for n outside map and have run out of ideas on what basis to make them and cretain textures to use ive made a warehouse, bout halfway through a multistory carpark and have made a shop. Should i just put in randum buildings or should i make my map correspond to its sourroundings? I have also thought about putting in an overpass just to make it look more city like but its too small what should i do?
Re: making sourrounding buildings for an outside map Posted by satchmo on Mon Dec 27th 2004 at 4:37pm
satchmo
2077 posts
Posted 2004-12-27 4:37pm
satchmo
member
2077 posts 1809 snarkmarks Registered: Nov 24th 2004 Occupation: pediatrician Location: Los Angeles, U.S.
You should stick to a theme when you make your map. The overall feel would be more consistent this way, and the map would look cohesive instead of wierd.

If the overpass doesn't fit, then don't include it. Use the idea in your next map, perhaps.