Re: cs:s elevator
Posted by WatchDog on
Thu Dec 30th 2004 at 2:07pm
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Dec 24th 2004
Location: Australia
ok ive read multiple tuitorials on elevators and tried them but there
all for hl2. Is it possible to make an elevator for cs:s or shoudl i
stop trying.
Re: cs:s elevator
Posted by Livett on
Thu Dec 30th 2004 at 2:10pm
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Occupation: Student
Location: England
It is possible to make elevators for CSS. A lot of tutorials I have seen though do not work properly because there are problems with hammer.
Re: cs:s elevator
Posted by WatchDog on
Thu Dec 30th 2004 at 2:34pm
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Well how do you knwo its possible do you have any advice?
Re: cs:s elevator
Posted by habboi on
Thu Dec 30th 2004 at 3:34pm
habboi
The Spammer of Snarkpit
member
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Well if path_corner is in the entity list then yes it will work but ill check after compiling something :wink:
Re: cs:s elevator
Posted by uberDingo on
Thu Dec 30th 2004 at 10:46pm
Posted
2004-12-30 10:46pm
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Dec 21st 2004
you can do it two ways... if you're just going from one level to another you can use a func_door. Basically draw your elevator with brushes, select the entire thing and then hit ctrl+t to tie it to an entity. Make that entity func_door.
Another way is to use a func_tanktrain (or is it func_traintank? hehe..) and then use path_corner to navigate the different levels.
Both ways will work in CS:S
Re: cs:s elevator
Posted by WatchDog on
Fri Dec 31st 2004 at 1:40am
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oh ok thanks. Il try that out. THere is no path _corner in cs:s i tryed with path_track but it didnt work.
Re: cs:s elevator
Posted by sparky on
Fri Dec 31st 2004 at 3:20pm
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Dec 31st 2004
I'm having same problem, tried both tank train and func_tracktrain, which according to the help is a moving platform.