func_wall and overlays/decals

func_wall and overlays/decals

Re: func_wall and overlays/decals Posted by BSODUtensil on Sun Jan 2nd 2005 at 5:55pm
BSODUtensil
17 posts
Posted 2005-01-02 5:55pm
17 posts 12 snarkmarks Registered: Dec 9th 2004
hello all, i was wondering is it possible to use decals/overlays with
func_wall or am i going to have to make individual textures for each
wall.
Re: func_wall and overlays/decals Posted by BSODUtensil on Sun Jan 2nd 2005 at 6:01pm
BSODUtensil
17 posts
Posted 2005-01-02 6:01pm
17 posts 12 snarkmarks Registered: Dec 9th 2004
sorry use func_detail works with overlays :smile:
Re: func_wall and overlays/decals Posted by Stranger on Sun Jan 2nd 2005 at 6:15pm
Stranger
29 posts
Posted 2005-01-02 6:15pm
Stranger
member
29 posts 3 snarkmarks Registered: Jan 2nd 2005 Occupation: Mapper Location: Belgium
can anyone give me a reason why my decals don't show in game?

they're not exactly the most difficult entity to use and that' why I don't understand why they don't show.

extra info:

*there's a decal on each side of the brush can this be a problem

*the purple block in on the same spot as an other entity

I'm sorry i can't answer your question but if it makes you feel any better i can't even make it work on a simple brush.
Re: func_wall and overlays/decals Posted by omegaslayer on Mon Jan 3rd 2005 at 3:31am
omegaslayer
2481 posts
Posted 2005-01-03 3:31am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
Make sure the texture you are using is designated a decal (decals/decalname)