Re: reverse direction problem
Posted by kdhunt2000 on
Thu Jan 6th 2005 at 2:30am
98 posts
20 snarkmarks
Registered:
Dec 19th 2004
Location: USA
ok. I made a huge roller (cylindar with a fun rotating, it raminded in one place). then I duplicated it and reversed its direction so they became a sort of crusher. I set the blocking damage high. The first one (if you fall on it) you ride along it until ur pushed to the middle where u are crushed to death. But whenever you're just on top of the cloned one, however, you die immediatly. I want to be able to ride it. I tried turning down the blocking damage but then you just cause it to stop. Also with a func_roating_door, I reversed its direction and it kills you (it opens downwards) when it opens, not when it closes. Its supposed to let you fall, then (if anyone is blocking it while its closing) kills you while its closing. Plz help I dont know what to do.
PS. I'm mapping for cs:s
Re: reverse direction problem
Posted by kdhunt2000 on
Thu Jan 6th 2005 at 2:58am
98 posts
20 snarkmarks
Registered:
Dec 19th 2004
Location: USA
plz help me, I'm uploading my map to a server later tonight!
Re: reverse direction problem
Posted by kdhunt2000 on
Thu Jan 6th 2005 at 2:45pm
98 posts
20 snarkmarks
Registered:
Dec 19th 2004
Location: USA
come on, some one help me!
Re: reverse direction problem
Posted by Nickelplate on
Thu Jan 6th 2005 at 3:21pm
2770 posts
346 snarkmarks
Registered:
Nov 23rd 2004
Occupation: Prince of Pleasure
Location: US
okay dude, make a funnel out of clip brushes that covers up the top of the rollers. Then when a player falls into the trap they are funneled directly to the middle where you want them to be crushed.just make it steep enough that they can't walk out of it.
Re: reverse direction problem
Posted by Leperous on
Thu Jan 6th 2005 at 11:41pm
Posted
2005-01-06 11:41pm
Leperous
Creator of SnarkPit!
member
3382 posts
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Registered:
Aug 21st 2001
Occupation: Lazy student
Location: UK
The door goes in a seperate topic, perhaps? :rolleyes: