Re: Backroads
Posted by Vash on
Sun Oct 19th 2003 at 4:17am
Vash
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Feb 4th 2003
Occupation: Afraid of Spiders
Damn man! Make it a bit bigger, and you could have a bitchen DOD map :smile: ! But it looks awsome as a TS map now too.
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Location: West Coast, USA
Looks a little too dark for a TS map, much less a multiplayer map in general. And you should try varying the heights of the buildings around the edge to make some variety. And those indoor lights are pitifully weak; throw in a light_spot under them or make them more powerful.
Re: Backroads
Posted by Crackerjack on
Sun Oct 19th 2003 at 6:54am
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Feb 28th 2003
Location: DC
might be hard to tell but the building are varied and I agree the lights are weak i bumped em up a bit in the new pics but im not noticing much of a difference and great idea for the spot light
Re: Backroads
Posted by ReNo on
Sun Oct 19th 2003 at 3:15pm
ReNo
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Location: Scotland
Put some buildings or something behind the hedge in the second screenshot, as its too much of a flat top at the moment. Otherwise, go by CJ's advice and you'll be onto a winner, some really nice things going on here :smile:
Re: Backroads
Posted by ReNo on
Mon Oct 20th 2003 at 10:11am
Posted
2003-10-20 10:11am
ReNo
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Location: Scotland
I REALLY like the second shot, but the first shot needs something above that building DESPERATELY in my opinion. Not much else to comment on, everything is looking fine and dandy in general :smile: