Re: reduce directx level on texture
Posted by Rof on
Sun Jan 9th 2005 at 9:51pm
Rof
member
210 posts
41 snarkmarks
Registered:
Dec 3rd 2004
There are supposedly other textures which will look just like the ones
you've used, that don't have the automatic folliage generation. So said
one of the valve guys on VERC, anyway. Failing that, you could look at
the material's vmt file and create new ones using the same base
texture, but without the "%detailtype".