Tire has problems in-game.

Tire has problems in-game.

Re: Tire has problems in-game. Posted by Era on Mon Jan 10th 2005 at 12:06am
Era
3 posts
Posted 2005-01-10 12:06am
Era
member
3 posts 0 snarkmarks Registered: Jan 9th 2005
Well, I was looking at the tire swing tutorial, and got everything that the tutorial said. But after I compiled it, and wen't ingame, the rope was just stretched away from the tree and going through the ground, I no-clipped to where the rope stopped, and there was no tire. Any solutions?
Re: Tire has problems in-game. Posted by SuperCobra on Mon Jan 10th 2005 at 12:12am
SuperCobra
184 posts
Posted 2005-01-10 12:12am
184 posts 28 snarkmarks Registered: Jan 2nd 2005 Location: Oregon,USA
did u set up the lengthconstriants right?
Re: Tire has problems in-game. Posted by Rof on Mon Jan 10th 2005 at 12:16am
Rof
210 posts
Posted 2005-01-10 12:16am
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
Can I guess that you're trying to do this in CS:S? Was the point the
rope was leading to the origin of the map (0,0,0) by any chance?
Re: Tire has problems in-game. Posted by Era on Mon Jan 10th 2005 at 12:17am
Era
3 posts
Posted 2005-01-10 12:17am
Era
member
3 posts 0 snarkmarks Registered: Jan 9th 2005
Well, I'm pretty sure I did. The name, the entity 1, making sure everything had the right name to the right place, etc...
Re: Tire has problems in-game. Posted by SVIN on Mon Jan 10th 2005 at 4:27pm
SVIN
52 posts
Posted 2005-01-10 4:27pm
SVIN
super banned
52 posts 15 snarkmarks Registered: Jan 10th 2005 Occupation: stockholm Location: sweden
uhm same thing happened to me cant get it right uhm..
Re: Tire has problems in-game. Posted by cloudsofthought on Tue Jan 11th 2005 at 9:44am
cloudsofthought
20 posts
Posted 2005-01-11 9:44am
20 posts 2 snarkmarks Registered: Dec 27th 2004 Location: USA
Sounds like the same problem as with Dynamic lights on ropes. CSS has some bug attaching ropes to phys objects. Attaches them to 0,0,0 coordinates of the map instead.

There is a work around, using an entity such as env_spark (with sparks disabled) parented to the object (your tire), and the rope pointing to the env_spark.

Here's a thread where I read this.

http://www.chatbear.com/board.plm?a=viewthread&t=609,1102946880,18626&id=752855&b=4989&v=flatold

I got it working, but it doesn't look as good because the rope acts a little disjointed from the light. It'd probably look fine with a tire though.

If this isn't the same problem you're having then I can't help.
Re: Tire has problems in-game. Posted by cloudsofthought on Tue Jan 11th 2005 at 9:51am
cloudsofthought
20 posts
Posted 2005-01-11 9:51am
20 posts 2 snarkmarks Registered: Dec 27th 2004 Location: USA
-double post-