Weird Errors the Game

Weird Errors the Game

Re: Weird Errors the Game Posted by Dark|Killer on Fri Jan 14th 2005 at 5:33pm
Dark|Killer
758 posts
Posted 2005-01-14 5:33pm
758 posts 225 snarkmarks Registered: Dec 22nd 2004 Occupation: Student Location: Dubai (Middle East)
Hey guyz, after compiling my maps which take 1 and a half hours...and run the game, i get these errors in the console: (ones in red)

Game .dll loaded for "Half-Life 2 Deathmatch"
Heap: 64.00 Mb
DS:5.1 speaker configuration detected
3d surround sound initialization successful
Parsed 23 text messages
execing config.cfg
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
Can't use cheat cvars in multiplayer, unless the server has sv_cheats set to 1.
2 CPUs (1 physical), Frequency: 3.1 Ghz, Features: GenuineIntel SSE SSE2 MMX RDTSC CMOV FCMOV
execing valve.rc
maxplayers set to 14
maxplayers set to 16
Network: IP 192.168.2.100, mode MP, dedicated No, ports 27015 SV / 27005 CL
Spawn Server dm_abandoned_08
Begin loading faces (loads materials)
End loading faces (loads materials)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/row_corner_2.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_buildings/long_building001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/bramble001a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
SOLID_VPHYSICS static prop with no vphysics model! (models/props_foliage/shrub_01a.mdl)
execing skill.cfg
Executing listen server config file
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
weapon_frag in solid list (not solid)
16 player server started
couldn't exec listenserver.cfg
Adding master server 207.173.177.12:27011
Adding master server 69.28.151.178:27011
Connected to 127.0.0.1:27015

Deathmatch
Map: dm_abandoned_08
Players: 1 / 16
Build 2252
Server Number 1
Initializing renderer...
~{-@-}|Dark|Killer|{-@-}~ connected
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples
hit surface has no samples

[color=red]No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$bottommaterial" for material "nature/sewer_water001_bottom"
No such variable "$fogcolor" for material "___error"
No such variable "$fogenable" for material "___error"
No such variable "$fogstart" for material "___error"
No such variable "$fogend" for material "___error"
No s
Re: Weird Errors the Game Posted by Leperous on Fri Jan 14th 2005 at 5:45pm
Leperous
3382 posts
Posted 2005-01-14 5:45pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
ffs, the first problem you can find out if you do a simple search LIKE YOU'RE MEANT TO, and the other are simple problems- it seems you've tied a solid to a weapon which doesn't exist, and have failed to make water correctly. Post these as seperate questions if you can't work them out for yourself, as I'll delete this topic in a minute.
Re: Weird Errors the Game Posted by StealthForte on Sun Jan 16th 2005 at 4:18am
StealthForte
4 posts
Posted 2005-01-16 4:18am
4 posts 0 snarkmarks Registered: Dec 14th 2004
I've gotten the same "static prop with no vphysics model" problem, and you can fix that by changing the "Collisions" keyvalue to "Not solid" in entities that use the "shrub_01a.mdl" model. (and the other models listed)
Re: Weird Errors the Game Posted by ReNo on Sun Jan 16th 2005 at 4:24am
ReNo
5457 posts
Posted 2005-01-16 4:24am
ReNo
member
5457 posts 1991 snarkmarks Registered: Aug 22nd 2001 Occupation: Level Designer Location: Scotland
The water error sounds like it is due to you using a water texture with
the "_bottom" suffix - these are special materials that you aren't
meant to actually use directly I guess.