light not working

light not working

Re: light not working Posted by LittleGetty on Wed Jan 19th 2005 at 11:02pm
LittleGetty
24 posts
Posted 2005-01-19 11:02pm
24 posts 22 snarkmarks Registered: Jan 15th 2005
I put in multiple entities of 'light' or 'point_spotlight' in my map, but they dont show up, does the box that appears when you highlight them have to be completely no touching anything or what?
Re: light not working Posted by Leperous on Wed Jan 19th 2005 at 11:03pm
Leperous
3382 posts
Posted 2005-01-19 11:03pm
Leperous
Creator of SnarkPit!
member
3382 posts 1635 snarkmarks Registered: Aug 21st 2001 Occupation: Lazy student Location: UK
They shouldn't be in walls, but it doesn't matter with walls (or brush entities, I think?). POST YOUR COMPILE LOG if you're still having problems! :razz:
Re: light not working Posted by LittleGetty on Wed Jan 19th 2005 at 11:12pm
LittleGetty
24 posts
Posted 2005-01-19 11:12pm
24 posts 22 snarkmarks Registered: Jan 15th 2005
They arnt completly in the wall, there in maybe one unit of the highlighted light box in the wall.
Re: light not working Posted by RadiKal on Wed Jan 19th 2005 at 11:35pm
RadiKal
55 posts
Posted 2005-01-19 11:35pm
RadiKal
member
55 posts 265 snarkmarks Registered: Dec 24th 2004 Occupation: student Location: USA
If you're compiling with no errors, just try some simple things like turning up the brightness and max distance. As for the spotlights, I've had a weird bug where the light didn't show up unless it had a name, so make sure each of them is named uniquely.
Re: light not working Posted by DrGlass on Thu Jan 20th 2005 at 2:11am
DrGlass
1825 posts
Posted 2005-01-20 2:11am
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
Also, point_spotlight is not a light, it is just an affect