torus, how do you use it?

torus, how do you use it?

Re: torus, how do you use it? Posted by Fluke on Fri Jan 21st 2005 at 2:14am
Fluke
18 posts
Posted 2005-01-21 2:14am
Fluke
member
18 posts 12 snarkmarks Registered: Jan 12th 2005 Occupation: Networking Location: Canada
was hoping someone could give me some screenshots of how to do a pipe system where i connect it by a Torus. When I do the edges don't line up with the cylinder. When I hollow cylinders its all off and there is a lip inside. I rather make perfect cylindrical tunnels connected with a 90degree angle torus. Appeciate it if you could help me.

Thanks!
Re: torus, how do you use it? Posted by omegaslayer on Fri Jan 21st 2005 at 2:17am
omegaslayer
2481 posts
Posted 2005-01-21 2:17am
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
I really dont get what your trying to say by connecting things with a torus, but here I go:

Build things brush by brush, only use the cylinder brush as a template,
make you hollow pipe brush by brush. To connect things together use the
clipping tool. I dont think you even need the torus tool at all.
Re: torus, how do you use it? Posted by RadiKal on Fri Jan 21st 2005 at 3:38am
RadiKal
55 posts
Posted 2005-01-21 3:38am
RadiKal
member
55 posts 265 snarkmarks Registered: Dec 24th 2004 Occupation: student Location: USA
omegaslayer is right, you can make your sewers using the cylinders alone by putting one horizontally and another vertically. Then clip the two where they meet at a 45 degree angle. The "problem" is it isn't as aesthetically pleasing as a rounded tunnel. To do that you could either continue using cylinders, simply using smaller angles and more of them, but that could get tedious. The torus is the other option, though I have had several bad experiences with it. As long as your sewers are large enough, however, you should be ok because toruses seem to have problems the smaller they are. Ok so here's what you do:
1. select your carved cylinder and make a note of the width (diameter) of the cylinder and the thickness of the walls
2. click the brush tool and select torus
3. in the x/y plane, drag the mouse to create the size you want and hit enter. I recommend a width and height of twice the diameter of your cylinder.
4. a pop up window should appear.
wall width: same as the thickness of the walls of your cylinder
number of sides: same as the number of sides of your cylinder
arc: 360
start angle: 0
cross section radius: half the diameter of your cylinder
rotation sides: depends on how "smooth" you want the curve, but too high a number will result in a high poly count and increased chance that some brushes will fail, so lets go with 20 (hint: i try to go with a number that's divisible by 4)
rotation arc: 360
rotation start angle: 0
rotation height: 0

you can preview to make sure you have what you want... it should look like this:
(note that my cylinder's width would be 360 and its wall width would be 16)
http://ramrod.unl.edu/~radikal/torus1.jpg
after hitting ok, the finished torus should look something like this:
http://ramrod.unl.edu/~radikal/torus2.jpg
Now, you need a right angle, so use the clipping tool to cut the torus right down the middle both vertically and horizontally. I usually choose to keep all parts of the torus (and this is why I had you create a full 360 degree torus instead of just 90 degrees) because if these are sewers, you'll probably have more twists and turns that you can use the other parts for.

clipped : http://ramrod.unl.edu/~radikal/torus3.jpg
inside final product: http://ramrod.unl.edu/~radikal/torus4.jpg

edit: make sure when you hollow your cylinders you clip off the ends, otherwise they'll have a piece in the way at the top and bottom

hope that helps!
Re: torus, how do you use it? Posted by Fluke on Fri Jan 21st 2005 at 7:48pm
Fluke
18 posts
Posted 2005-01-21 7:48pm
Fluke
member
18 posts 12 snarkmarks Registered: Jan 12th 2005 Occupation: Networking Location: Canada
thanks. actually i wasn't doing the torus double the size, maybe that's why.. Thanks a lot for your help guys.. this should be good enough. As for make a Cylinder and use it as a template? Hmmm, build it manually? That would take forever.. lol. But I know what you mean about complexity. When I have done it there is a crapload grid thing happening and sluggish as hell to move it. Thanks again, gonna try this tonite. I want a sewer sewer so it has to be round and have water at the base.. Cylinder would be the most believable in my eyes...
Re: torus, how do you use it? Posted by omegaslayer on Fri Jan 21st 2005 at 8:59pm
omegaslayer
2481 posts
Posted 2005-01-21 8:59pm
2481 posts 595 snarkmarks Registered: Jan 16th 2004 Occupation: Sr. DevOPS Engineer Location: Seattle, WA
If you are good a cylider built brush by brush would only take 1 minute (especially with the vertex tool :wink: )