Re: can I make this work?
Posted by sgtfly on
Mon Jan 24th 2005 at 6:30pm
sgtfly
member
273 posts
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Registered:
Jan 24th 2005
Occupation: 5 more years of BS and I'm done. WOOHOO!
Location: Batavia,IL USA
Hello all!
I've mapped in the old hammer and just starting with Source. I didn't see this covered so i hope you can help. I want to trigger an explosion of the gaspump model and flip it into the air. I will admit I'm not too up on entities but the rest I do pretty well. I also want to trigger the explosions to go off one after the other. Is this possible, because I can't get anything to work. :sad:
Re: can I make this work?
Posted by RaPtoR on
Mon Jan 24th 2005 at 6:53pm
RaPtoR
member
212 posts
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Registered:
Jan 1st 2005
Location: Sweden
What you need is a "env_physexplotion" close to your gaspump. When triggered, it will hit all the phys objects near it.
You can also delay actions and perform several at once by using the
"Outputs" in the objects properties dialog. Just click the add button,
select a target entry, an action and a delay.
Re: can I make this work?
Posted by smidsy on
Mon Jan 24th 2005 at 7:01pm
smidsy
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Dec 4th 2004
Occupation: ex army, working as electrition
Location: uk
ok.. when making your gas pump you need to make it a prop_physics..you also need to make an env_exlposion you must name it..put the env_explosion under the pump and tell the damage filter in the prop_physics to use your explosion. You also need to tell your prop_physics what damage that it needs to take before exploding i suggest 20..petrol is flammable isnt it..set the radus to what ever you want as well as damage you can make the madnatude of the explosion bigger by getting up the properties on the env_explosion and putting the magnatude up.