Re: Embedding custom sounds
Posted by diablobasher on
Mon Jan 31st 2005 at 2:39pm
143 posts
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Oct 18th 2003
Occupation: Spastic, Bannisher of HALO!
Location: England
How do i embed custom sounds and textures into my BSP file?
And if i do, how will the map know where they are? i dont quite understand whats going on as ive heard nothing of this until now.
How does it work?
Re: Embedding custom sounds
Posted by diablobasher on
Mon Jan 31st 2005 at 4:36pm
143 posts
44 snarkmarks
Registered:
Oct 18th 2003
Occupation: Spastic, Bannisher of HALO!
Location: England
Whats the fascination with multiplayer maps?
Anyways, so if it were for a mod, i would just put it in the same folder, but for my mod?
Re: Embedding custom sounds
Posted by ReNo on
Mon Jan 31st 2005 at 4:47pm
ReNo
member
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Occupation: Level Designer
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Well whatever mod you are mapping for then! Most people, myself
included, have been making HL2MP maps and so its the first directory
that popped into my head :razz: But yes, I figure that you embed it in the
BSP in whatever directory structure you have the files referenced to
above the base mod folder. I could be wrong though, so feel free to
correct me if you find out otherwise as I'm only guessing :smile:
Re: Embedding custom sounds
Posted by diablobasher on
Mon Jan 31st 2005 at 5:27pm
143 posts
44 snarkmarks
Registered:
Oct 18th 2003
Occupation: Spastic, Bannisher of HALO!
Location: England
Your probably right :razz: ill check it out later