Re: cs_eden
Posted by ReNo on
Tue Nov 30th 2004 at 1:06am
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
Don't worry, we don't trounce a map without giving reasons...unless
those reasons are so damn obvious there is no reason to point them out
:smile: This doesn't look to be one of those maps - I'm downloading it just
now and will get back to you with my thoughts. Unfortunately this
horrible download speed of 0.3kb/s could make that take some time -
whats up with your host?!
Re: cs_eden
Posted by 7dk2h4md720ih on
Tue Nov 30th 2004 at 2:04am
1976 posts
198 snarkmarks
Registered:
Oct 9th 2001
I can't seem to download it, anyone else having trouble? Map looks fine judging from the screenshots.
Re: cs_eden
Posted by Spartan on
Tue Nov 30th 2004 at 2:22am
Spartan
member
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Apr 28th 2004
This is pissing me off when people put cs infront of CS:S maps. Its not cs_ anymore people its' css_.
Re: cs_eden
Posted by ReNo on
Tue Nov 30th 2004 at 2:27am
ReNo
member
5457 posts
1991 snarkmarks
Registered:
Aug 22nd 2001
Occupation: Level Designer
Location: Scotland
No its still cs_ actually. The cs prefix shows that the map is a
hostage rescue map, while de_ shows a defusing map and as_ shows an
assassination map.
Re: cs_eden
Posted by 9centwhore on
Tue Nov 30th 2004 at 2:41am
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Nov 29th 2004
Occupation: International Man of Mystery
Location: NZ
hmm soz its a bit slow to dl, might be beause im in new zealand hehe.
yeah there are things that are obviously crap like the 3dskybox lol im more interested in making sure its balanced gameplay wise at the moment and trying to optimize it a bit more, kinda tricky because most of the map is so open. anyways i gotta go to work now...
Re: cs_eden
Posted by Ricky_C on
Tue Nov 30th 2004 at 12:59pm
Posted
2004-11-30 12:59pm
Ricky_C
member
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Nov 29th 2004
Occupation: Student
Location: UK
You seem to have some paths leading to dead ends, something which is a definite no no.
I also go lost a number of times so you may wanna have some overlays giving directions to the hostages.
Some of the buildings have nice detail with the collapsed roofs but were only accessable once in noclip mode.
but nice start
Re: cs_eden
Posted by parakeet on
Thu Dec 9th 2004 at 9:32pm
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Apr 30th 2004
Occupation: n/a
Location: Eastern US
!! i thought eden sounded like a cool "ironic" name "considering terrorists are attacking it"! Eden is a land of peace and perfect harmony so the name cs_eden gives the map a deeper , easier to say , map . it sounds like a really intriguing name and would play it just because of curiosity. i like the textures
Re: cs_eden
Posted by Aniland on
Sat Dec 18th 2004 at 2:36am
16 posts
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Registered:
Dec 18th 2004
Occupation: None <LOL>
Location: USA
Well, I best download it and try it out then! Looks great! Is that a greenhouse I see?
Re: cs_eden
Posted by TMA-2 on
Mon Dec 20th 2004 at 11:45am
Posted
2004-12-20 11:45am
TMA-2
member
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Dec 10th 2004
Occupation: Student
Location: U.S.
The lighting looks very nice, and the displacement maps were put to good use. Good job
Re: cs_eden
Posted by Joss on
Wed Feb 16th 2005 at 1:41am
8 posts
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Registered:
Dec 12th 2004
Occupation: Astronaut
Location: USA
I just want to know was it hard to put the leaves on trees? Is there a tutorial somewhere about that?
I have to make some elaborate oak trees with lots of leaves. Thanks!
Re: cs_eden
Posted by $loth on
Wed Feb 16th 2005 at 9:51am
$loth
member
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Feb 27th 2004
Occupation: Student
Location: South England
Looking good. I'm not to sure on using that stone wall texture though
it seems to be used a lot. Which skybox is that to get the sun shining
like that?
Re: cs_eden
Posted by parakeet on
Wed Feb 16th 2005 at 10:16pm
Posted
2005-02-16 10:16pm
544 posts
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Registered:
Apr 30th 2004
Occupation: n/a
Location: Eastern US
an entity i believe env_sun