dm_dump_beta

dm_dump_beta

Re: dm_dump_beta Posted by SnakeEyes0001 on Sat Mar 5th 2005 at 9:45am
SnakeEyes0001
1 post
Posted 2005-03-05 9:45am
1 post 10 snarkmarks Registered: Mar 5th 2005
This is my first custom map ever. It works okay with bots, but I havn't
got a chance to play it with people. I think it's a good small map.
Tell me what you think!!
Re: dm_dump_beta Posted by DrGlass on Sat Mar 5th 2005 at 8:52pm
DrGlass
1825 posts
Posted 2005-03-05 8:52pm
DrGlass
member
1825 posts 632 snarkmarks Registered: Dec 12th 2004 Occupation: 2D/3D digital artist Location: USA
for what it is, its dosn't look too bad. The problem is that it
is just a box with some walls and models tossed in. When
you make a map like this you have to try and draw the player into the
situation. Take the new de_train, there are so many things that
make me feel like I am in a real place that is only a smal part of a
huge enviroment.

The best way to do this is with a sky box.
here
is a tutorial


Also, use google serch and try to find some pictures of a simular
place. Add details and dont rely only on props to make your map
look good.
Re: dm_dump_beta Posted by habboi on Sat Mar 5th 2005 at 10:45pm
habboi
782 posts
Posted 2005-03-05 10:45pm
habboi
The Spammer of Snarkpit
member
782 posts 178 snarkmarks Registered: Dec 11th 2004 Location: United Kingdom
Not bad for your first attempt but Dr glass has a point plus I see that 70% of the map is models!

Try making some architecture using brush based work and it will suffice!