Re: Respawning in counter-strike:source
Posted by dancingisillegal on
Sun Mar 13th 2005 at 12:03am
Posted
2005-03-13 12:03am
24 posts
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Registered:
Feb 21st 2005
Is there a way to change counter-strike:source so that when
everyone dies, the round does not end, but rather the players respawn
after a certain number of seconds after their death. I want to know
this because I have an idea in which the rounds end when a goal
is accomplished by one team, rather than when an entire team is deed. I
hope this makes some sense. I doubt its possible though. I contimplated
doing this map in hl2:dm, but it wouldn't be the same. Thanks.
Re: Respawning in counter-strike:source
Posted by Campaignjunkie on
Sun Mar 13th 2005 at 1:43am
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Registered:
Feb 12th 2002
Occupation: Student
Location: West Coast, USA
It isn't possible through a map. This functionality is hard-coded. Sorry.
Re: Respawning in counter-strike:source
Posted by brett5010 on
Sun Mar 13th 2005 at 11:16am
Posted
2005-03-13 11:16am
80 posts
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Registered:
Jan 6th 2005
Occupation: Student
Location: Australia
I think it's time for the almighty dancingisillegal (name?) to start
coding his own deathmatch mod. :smile: Good luck if you attempt it.
Re: Respawning in counter-strike:source
Posted by jman on
Tue Mar 15th 2005 at 1:16am
jman
member
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Feb 17th 2005
I seem to have an info_player_deathmatch entity in my CS:S, maybe that works...
Re: Respawning in counter-strike:source
Posted by French Toast on
Tue Mar 15th 2005 at 2:51am
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Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
I think for this to happen, you need to make your own mod, or work in DoD. Dod_charlie is the only map I've played with something like this. Thus I would expect you would be able to make this but only in DOD:Source.
Re: Respawning in counter-strike:source
Posted by Myrk- on
Tue Mar 15th 2005 at 9:30am
Myrk-
member
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Occupation: CAD & Graphics Technician
Location: Plymouth, UK
DoD Source is the same as DoD... the screenshots didn't look any different from the originals!