Collapsible Smokestack

Collapsible Smokestack

Re: Collapsible Smokestack Posted by coge balas on Thu Mar 17th 2005 at 1:39am
coge balas
17 posts
Posted 2005-03-17 1:39am
17 posts 2 snarkmarks Registered: Mar 12th 2005 Occupation: Student Location: U.S.
I cannot find information on this anywhere.

How does the collapsing smokestack work in Route Kanal?

I notice it is a prefab model, with separate models for its gibs.
Re: Collapsible Smokestack Posted by French Toast on Thu Mar 17th 2005 at 3:32pm
French Toast
3043 posts
Posted 2005-03-17 3:32pm
3043 posts 304 snarkmarks Registered: Jan 16th 2005 Occupation: Kicking Ass Location: Canada
Go to place entity, probably prop_physics or prop_physics_multiplayer, then go to [ROOT]\animated_breakable or something along those lines and there is a smokestack in there that should work. <I'm doing this off the top of my head though so you might need to dig a bit>
Re: Collapsible Smokestack Posted by coge balas on Thu Mar 17th 2005 at 11:38pm
coge balas
17 posts
Posted 2005-03-17 11:38pm
17 posts 2 snarkmarks Registered: Mar 12th 2005 Occupation: Student Location: U.S.
Oh, it's just a breakable prop physics? God I feel dumb now.

Thanks