Re: Making a sphere in VHE
Posted by **Dedi** on
Fri Apr 15th 2005 at 11:05am
Posted
2005-04-15 11:05am
284 posts
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Dec 21st 2004
Location: Melbourne, Australia
Hi everyone...
I was wondering if there is a way to make a sphere solid in Valve Hammer Editor? Just like the block, wedge, spike, arch and cylinder. If there is a way to make a sphere could someone please let me know? Thanks in advance!! :smile:
Re: Making a sphere in VHE
Posted by wil5on on
Fri Apr 15th 2005 at 11:33am
Posted
2005-04-15 11:33am
wil5on
member
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Dec 12th 2003
Occupation: Mapper
Location: Adelaide
There is a way... but you have to make the sphere out of blocks, wedges etc. I think theres a tutorial out there somewhere, and some prefab spheres, but I dont know where, sorry.
Re: Making a sphere in VHE
Posted by **Dedi** on
Fri Apr 15th 2005 at 11:41am
Posted
2005-04-15 11:41am
284 posts
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Registered:
Dec 21st 2004
Location: Melbourne, Australia
Thanks Wil5on, I'll have a search.
Re: Making a sphere in VHE
Posted by **Dedi** on
Fri Apr 15th 2005 at 12:25pm
Posted
2005-04-15 12:25pm
284 posts
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Registered:
Dec 21st 2004
Location: Melbourne, Australia
Thanks Orpheus, I was just wondering, if I make many of them, will that affect my r_speeds and wpoly count? Thanks again!
Re: Making a sphere in VHE
Posted by SaintGreg on
Mon Apr 18th 2005 at 6:53am
212 posts
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Registered:
Dec 3rd 2004
Wow, I didn't realize there was no sphere primitive, I guess I never
needed a sphere until HL2 ... Thats weird. But yeah theres probably a
tutorial floating around, not trivial, but not too difficult.
Personally I would use 2 cylinders orthogonal to each other using ones
outline as points to chop the other one.
Re: Making a sphere in VHE
Posted by wil5on on
Mon Apr 18th 2005 at 10:58am
Posted
2005-04-18 10:58am
wil5on
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Occupation: Mapper
Location: Adelaide
I'm not sure what youd end up with with that, but probably not a sphere :/
Re: Making a sphere in VHE
Posted by SaintGreg on
Mon Apr 18th 2005 at 12:38pm
Posted
2005-04-18 12:38pm
212 posts
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Registered:
Dec 3rd 2004
Yeah you would. You clip (chop, whatever!) the vertical cylinder
into levels based on the height of the horizontal cylinders
verts. Then you select all the vertices on one level and scale
them so they match the vertices of the horizontal one.
Re: Making a sphere in VHE
Posted by CrapinaBottle on
Fri May 20th 2005 at 3:52am
11 posts
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Registered:
Apr 17th 2005
y dont u just get the block tool, change the primitive "block" to "sphere" and create a 16X16X16 box