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Feb 15th 2005
HL2 is not installed on my computer at the moment, so these comments are from the 1 shot you provided.
I like the idea of a flooded combat area. I like the rain, and I
like the light environment color although it seems a little bright even
for a full moon. However, wouldn't the map be more interesting
with some other light sources besides a single light environment?
Perhaps some recessed lights in the walls or some light spots shining
down into the wet pit? Doing a good and original job lighting
your map can do wonders.
However, with these details aside, there's one huge problem with your
map as I see it. It's a hollow box without a roof, with some
props scattered throughout and some decals sprayed on the wall and
floor. You've obviously got a decent grip on the basics, so why
don't you create something more inspired? Something with more
than one room?
I like the wet moonlight theme you've got going, but I don't like how
it's only a killbox. In playtests did the fact that you could see
everyone at all times make it boring? I think you could go a long
way if you decided to create a DM map with multiple rooms and multple
connections/routes. This is a sentiment I'm sure almost everyone
shares.
Re: dm_CityArena_B4
Posted by Orpheus on
Wed Apr 20th 2005 at 7:34am
Orpheus
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Occupation: Long Haul Trucking
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I wish people would stop calling killboxes "arena" maps.
there are so many examples of a proper arena map that they should be able to ascertain that there is a difference in theme and style.
people boxes are not arenas, in spite of the fact that arenas have the action in the center of the map.
sighs
killboxes.. :sad:
Re: dm_CityArena_B4
Posted by Leperous on
Wed Apr 20th 2005 at 11:09am
Posted
2005-04-20 11:09am
Leperous
Creator of SnarkPit!
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That's helpful to the author :rolleyes: It looks like a decent first map/start, but try to make something with form- buildings with roofs, doors, windows, corridors, big open interesting areas- like in real life (or movies). A box with some models and weapons in it is neither interesting to us nor something you should be proud of!
You should also distribute your BSP inside a .ZIP or .RAR file, since it cuts down on download sizes and lets you group together your read me and any custom resources.
Re: dm_CityArena_B4
Posted by habboi on
Wed Apr 20th 2005 at 3:52pm
habboi
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Killboxes are the worst maps out at the moment.
I joined a server and it was like killbox hell cause every new map was just a killbox with new stuff such as grass or fire :/
Re: dm_CityArena_B4
Posted by UnholyGemini on
Wed Apr 20th 2005 at 8:56pm
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Apr 20th 2005
Occupation: Student
Location: US-of-A
OK, OK, I wont make Killboxes.
I didnt know people hated them that much. I barely even new what a killbox was! (Its my first map using hammer)
Ill try to make a new map, not a killbox, any suggestions of a theme, cuz im freshout?
Posted
2005-04-20 10:05pm
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Well, I don't know if you read my first comment, but I think if you
took the "theme" (ie. wet moonlit night) you've already got going, and
just expanded on this map it could turn out pretty well. Just
think of something that would look good soaked in rain, in the middle
of the night. A construction site? A complex with open
courtyards? Make use of your imagination...