 
                                
                    
                        Re: scrolling texture
                        Posted by Dark Tree on 
    Mon May 16th 2005 at 9:33am
                     
                    
                 
                
            
            
                
    
            646 posts
        264 snarkmarks
        Registered: 
    Apr 30th 2004
                    Occupation: DigiPen student
                            Location: USA
             
                
                        I am trying to figure out how to animate a texture so that it scrolls. I am making a conveyor belt and I wanted to have a moving texture. I tried making a func_conveyor, but it only moved me...not the texture.
Well I found a water vmt with a "texturescroll" variable in it, but I cannot seem implement it into MY custom texture. Here is what I did:
"LightmappedGeneric"
{
"$basetexture" "move/belt"
"$surfaceprop" "rubber"
"Proxies"
{
"AnimatedTexture"
{
"animatedtexturevar" "$normalmap"
"animatedtextureframenumvar" "$bumpframe"
"animatedtextureframerate" 30.00
}
"TextureScroll"
{
"texturescrollvar" "$bumptransform"
"texturescrollrate" .05
"texturescrollangle" 45.00
} 
}
}
I even tried it withOUT the "AnimatedTexture" section and I have my vtf's and vmt's all in the right folders. The textures shows up in hammer and HL2.....but it still aint moving....are there even moving textures IN Half-Life 2? ARRRGH! 
Do I need to take out the proxies? Or.....remove bumtransform (since I don't need it bumpmapped I guess)....can you see anything wrong with this picture? Does this texture need to by tied to an entity or something? Maybe an alpha layer or two layers for each image I want in ONE vtf?
                                    
             
        
            
            
                                     
                                
                    
                        Re: scrolling texture
                        Posted by Leperous on 
    Mon May 16th 2005 at 8:09pm
                     
                    
                 
                
            
            
                
    
                    
                             Leperous
                            Leperous
            
                            Creator of SnarkPit!
                member
     
            3382 posts
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        Registered: 
    Aug 21st 2001
                    Occupation: Lazy student
                            Location: UK
             
                
                        Well, does it work if you remove bumptransform? (not that I imagine it will)... Can you use both "AnimatedTexture" and "TextureScroll" at the same time? Try removing the former and try again (perhaps with a higher texturescrollrate)?
                                    
             
        
            
            
                                     
                                
                    
                        Re: scrolling texture
                        Posted by Dark Tree on 
    Mon May 16th 2005 at 11:10pm
                     
                    
                        
                        Posted 
    2005-05-16 11:10pm
                     
                 
                
            
            
                
    
            646 posts
        264 snarkmarks
        Registered: 
    Apr 30th 2004
                    Occupation: DigiPen student
                            Location: USA
             
                
                        Leperous and Rof...thank you.  Perfect.  Just took out the AnimatedTexture Section, and made the line read: "texturescrollvar" "$basetexturetransform".
Rof, I didn't even see that you had changed $bumptexturetransform to $basetexturetransform!  I did figure it out but I should have read more carefully!  Thank you both.