Re: npcs manning turrets
Posted by rs6 on
Thu May 19th 2005 at 8:45pm
rs6
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Location: New Jersey, USA
I think if you put a node right next to the gun, any NPC close will go man the turret. Not sure though.
Re: npcs manning turrets
Posted by Carcase on
Sat May 21st 2005 at 4:37pm
Carcase
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Nov 15th 2003
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select the func_tank or whatever entity you have that needs to be manned, then in the flags check the box that says "npc controllable" or something like that. Then in the normal properties go to where it says "manning point" and type in the name of the manning point entity.
The manning point entity can be an ordinary info_target, or possibly a node, but i always use info_targets. This entity is where the npc will stand when using the gun, and needs to be placed on the ground. If you put it too far away the npc will have to haunch over to use the gun, as if leaning over a railing. if you put it too close, he'll look strange and his elbows and things will be bent too much.
I think thats it. good luck.