helicopter health

helicopter health

Re: helicopter health Posted by sneaky uncle on Mon May 23rd 2005 at 4:52pm
sneaky uncle
6 posts
Posted 2005-05-23 4:52pm
6 posts 1 snarkmarks Registered: May 19th 2005
I'm trying to set the health of my helicopter. I'm pretty sure there is a way to script it. Does anyone know how?
Re: helicopter health Posted by Rof on Mon May 23rd 2005 at 5:12pm
Rof
210 posts
Posted 2005-05-23 5:12pm
Rof
member
210 posts 41 snarkmarks Registered: Dec 3rd 2004
All NPC classes take a "SetHealth" input, with the "override" parameter
being the number of health points to set it to. So use a logic_auto to
sent a SetHealth input to the helicopter at the map start, or a trigger
or timer or something to change it mid-level.
VMEX, Pakrat & Entspy
Re: helicopter health Posted by rival on Mon May 23rd 2005 at 5:57pm
rival
512 posts
Posted 2005-05-23 5:57pm
rival
member
512 posts 141 snarkmarks Registered: Apr 7th 2005 Occupation: being a pain in the ass Location: inverness
anyway to reduce the amount of damage something does? if anyone had made the vortigaunts enemies you would know that on all difficulties they do 100 damage
Re: helicopter health Posted by sneaky uncle on Mon May 23rd 2005 at 9:51pm
sneaky uncle
6 posts
Posted 2005-05-23 9:51pm
6 posts 1 snarkmarks Registered: May 19th 2005
Thank you Rof.