Re: prop static parenting
Posted by warlord on
Sat Jun 4th 2005 at 4:42am
warlord
member
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Sep 11th 2003
Occupation: ill show ye
Location: americas
i want to parent a prop to a moving object, but i dont want it to use up all the network resourses that a prop_physics uses, and prop_static cant be parented.
also is there an entity that will use a prop_static but i want it to have it play specific animations upon triggering, does such an entity exist? mainly cs:s or another multiplayer mod
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them
Re: prop static parenting
Posted by warlord on
Sat Jun 4th 2005 at 5:31pm
warlord
member
166 posts
247 snarkmarks
Registered:
Sep 11th 2003
Occupation: ill show ye
Location: americas
k ill give it a try when i get to it in the mapping
the only problem with steam updating things every week is it doesent give the developers an incentive to playtest thier work, so we do it for them