Re: need some CS:S help
Posted by French Toast on
Sun Jul 3rd 2005 at 1:59am
3043 posts
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Registered:
Jan 16th 2005
Occupation: Kicking Ass
Location: Canada
1) No idea, I won't say anythign to try and sound smart either...
2) Depending on the prop, it has to be a prop_static, prop_physics, or
occasionally a prop_physics_multiplayer. You sort of have to play
around with them to see which type the prop is build for. You can
use judgement on this one as well, a table, would be a prop_physics
because you want it to fly around and break, where as a fence would be
a prop_static because it's not going anywhere.
3) Unless you're using custom textures and props, you shouldn't need
to. The other players who get your map will also have the
standard textures for the game. If you're using custom textures,
check out the tutorials or one of the many threads addressing the issue.
Go nuts, welcome to the pit.
Re: need some CS:S help
Posted by kontiki on
Sun Jul 3rd 2005 at 9:05pm
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Registered:
Jul 3rd 2005
so kind of weird on a note, i run a full RAD on a simple hollowed out cube map, with an alpha painted floor - and STILL get NOTHING! the RAD runs without errors (why the hell would there ever be an error in a stupid cube) sooooooooo, what the..............!?
Re: need some CS:S help
Posted by Myrk- on
Sun Jul 3rd 2005 at 11:16pm
Posted
2005-07-03 11:16pm
Myrk-
member
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Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Do you have a light source? Rad won't work properly if theres no light at all.
-[Better to be Honest than Kind]-
Re: need some CS:S help
Posted by kontiki on
Mon Jul 4th 2005 at 1:54am
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Registered:
Jul 3rd 2005
so maybe im just retarded, but if i seal the level in with sky, and THEN put a 3d skybox in will the players even see the geometry in the skybox? (hills, mountains, rocks, buildings etc...) or are they just going to see the sealed off sky?
Re: need some CS:S help
Posted by Myrk- on
Mon Jul 4th 2005 at 11:29pm
Posted
2005-07-04 11:29pm
Myrk-
member
2299 posts
604 snarkmarks
Registered:
Feb 12th 2002
Occupation: CAD & Graphics Technician
Location: Plymouth, UK
Check the 3D skybox tutorial before you make a fool of yourself :razz:
-[Better to be Honest than Kind]-