Re: cs crashes
Posted by fragoholic on
Mon Nov 17th 2003 at 1:40am
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Nov 16th 2003
Location: .cz
Hi folks, Me and my friend are trying to make a cs map. We have no problems when running check for problems but everytime we run the map in cs it crashes for no particular reason.
The map itself is pretty big, almost covers whole editable space in wh/wc. Maybe this is the problem. How big map can be?
Re: cs crashes
Posted by Vash on
Mon Nov 17th 2003 at 1:41am
Vash
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Well, having it almost as big as the grid will cause problems, maybe a picture from the editor will help us.
Also, if you see any errors in the compile progress, post them as well.
Re: cs crashes
Posted by fragoholic on
Mon Nov 17th 2003 at 2:11am
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Nov 16th 2003
Location: .cz
I delete half of the map and it runs fine. But it isn?t the right solution for me. I am thinking in resizing the whole map to fit in that space.
Is there any way of resizing the widht/heigth of player entity?
Re: cs crashes
Posted by Rumple on
Mon Nov 17th 2003 at 2:13am
Rumple
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Aug 22nd 2001
Occupation: Web Dev
Location: NSW, Australia
<TABLE cellSpacing=0 cellPadding=2 width="95%" align=center>
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<TD style="FONT-SIZE: 11px; COLOR: gold">[color=gold][size=10]? posted by [/color][/size]<a href=""http://snarkpit.com/users.php?name=fragoholic"">fragoholic</a></TD>
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<TD bgColor=#151515>
Is there any way of resizing the widht/heigth of player entity?
</TD></TR></TBODY></TABLE>
no
(all fixed for u vash)
Re: cs crashes
Posted by Gollum on
Mon Nov 17th 2003 at 10:06am
Posted
2003-11-17 10:06am
Gollum
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Location: Oxford, England
Post your compile log. This is a text file with the name of your map. It contains a complete record of what the compilers did.
Chances are your map is just too big, and as a result has hit some game limit.