Re: [map] Valhalla
Posted by Orpheus on
Sun Dec 24th 2006 at 1:20pm
Orpheus
member
13860 posts
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Registered:
Aug 26th 2001
Occupation: Long Haul Trucking
Location: Long Oklahoma - USA
Since it is Christmas eve, I will only say that I love NS textures. So crisp/clean..
Re: [map] Valhalla
Posted by bLuEMaN on
Sun Dec 24th 2006 at 3:58pm
14 posts
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Registered:
Jul 3rd 2004
Occupation: Junior Level Designer
Location: Valencia, Spain.
I like the brush work, my only concern is with the lighting. I cant remember the numbers i used to compile the rad in the old hl1 days (2 years ago) but check the internet, my opinion, raise contrast and make lights give more brightness, that will look more realistic and cool.
Again, nice work, maybe a layout pic to comment the gameplay?
Re: [map] Valhalla
Posted by Stadric on
Mon Dec 25th 2006 at 3:27am
Stadric
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848 posts
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Jun 3rd 2005
Occupation: Slacker
Location: Here
Reminds me of Unreal Tournament.
Or maybe Unreal Tournament reminds me of Natural Selection?
It's crisp, I like it.
Re: [map] Valhalla
Posted by Captain P on
Thu Dec 28th 2006 at 12:13pm
Posted
2006-12-28 12:13pm
1370 posts
1995 snarkmarks
Registered:
Nov 6th 2003
Occupation: Game-programmer
Location: Netherlands
I like the snowy screenshots, they look fresh. The others look too dark and overused, there's too many generic corridor-like sci-fi stuff out there. If I were you, I'd try to get some more out of those snowy outside area's and focus less on the dark inside area's.