Re: [article] Complex cliff faces (faster alternative method)
Posted by Campaignjunkie on
Sun Aug 31st 2003 at 7:56pm
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NULL would essentially be useless for this, assuming you can align vertices correctly. Anyway, well-written and pretty concise.
Re: [article] Complex cliff faces (faster alternative method)
Posted by mazemaster on
Fri Sep 5th 2003 at 7:44pm
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Null is not useless at all. Often times rounding errors occur even with perfectly aligned brushes.
Re: [article] Complex cliff faces (faster alternative method)
Posted by Namphibian on
Thu Dec 25th 2003 at 10:09am
Posted
2003-12-25 10:09am
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Oct 23rd 2003
It seems rather time consuming and difficult to perform on a large scale without creating grievous errors. There are numerous simpler ways to create a similar effect. A innnovative idea though.
Re: [article] Complex cliff faces (faster alternative method)
Posted by G.Ballblue on
Fri Jun 4th 2004 at 11:31pm
Posted
2004-06-04 11:31pm
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I can't figure how you didn't "hack off" half of the square by using the clip tool. The clip only seems leave half, and delete the other. Kapeesh?
Yippie Ki Yay!
Re: [article] Complex cliff faces (faster alternative method)
Posted by ReNo on
Wed Jun 16th 2004 at 10:27pm
Posted
2004-06-16 10:27pm
ReNo
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If you select the clip tool multiple times it changes its mode - from "hack off" everything on the left of the line, to hack off everything on the right of it, to leave both sides.
Re: [article] Complex cliff faces (faster alternative method)
Posted by Pvt.Scythe on
Sat Sep 25th 2004 at 2:02pm
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...or you can just press shift+x.